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Also, the primary advantage to nuclear power in the game is that it generates much more energy per ton of environmental pollution, even after factoring in all the supporting industries - it's something like 130 MWh/workday per ton of pollution/year for either of the nuclear plants as compared to about 33 MWh/workday per ton of pollution/year for coal.
Remember that the game for some reason uses a 60-hour workday for converting between power in MW and power in MWh/workday. Both of the nuclear plants have enough HV connections to transmit their full output to the grid - the single-reactor plant has a maximum output of 4,680 MWh/workday (78 MW for a 60-hour workday) and has seven HV connections while the twin-reactor plant has a maximum output of 9,360 MWh/workday (156 MW for a 60-hour workday) and has nine HV connections, and each HV connection can carry up to 18 MW.
Doesn't this get nullified by pollution having a limited range? So long as I put all my coal industry far away from everything else, pollution becomes a non-issue. Or do workers get sick from pollution also during work? If not then I can just have workers come in by rail from outside the reach of the pollution.
I imagine the nuclear industry may get a bigger role once global events are in the game.
fuel logistics is way simpler with nuclear powerplant than coal, you just need a single truck ferrying n-fuel containers over long distances to the plant. With coal you need storages and trains or a buttload of trucks (for the same energy output).
1.6t uranium to mine and process, vs. 30t coal to mine and process. It can be all done by very few trucks, with minimal conveyor usage. You have factored in train/ truck transport and conveyor usage in your calculations, right? I dont think so...
Also, whats the problem having one solution be not the same as the other? The game is easy, once you get past the initial hurdles in the beginning. Exponential growth. So what does it matter?
Beyond that, as far as I am aware there are no ongoing costs for using conveyors unless you also use a conveyor engine, so in the 'ideal' case where you have direct conveyor connections between your coal power plants, coal storages, coal processing plants, and coal mines you don't actually have any transportation costs beyond the setup cost for the infrastructure.
Trucks are very cheap though, and don't depreciate.
Actually, figuring out what to invest in and when is a thing I want to play with. That brings tensor calculus into the equations.
Sure. It also strikes me that I didn't look at how profitable exporting nuclear fuel is. I know manufacturing chemicals is quite lucrative, at least if my chemical import costs are anything to go by (:
This is giving me an idea which I'm going to call Project Ugolgrad..
I have one single reactor power plant and one uranium mine with all processing facilities. I do not export any power but the most profit I get is from selling nuclear fuel and I mean hundreds of miliions from 2 nuclear fabrications.
I would suggest you to build a power plant complex which has similar output to one single reactor and then a complex which is similar to double reactor and then tell what is better manageable from logistics perspective.
The power output of the nuclear powerplant is way to low when compared to realistic fuel consumption .
For example by real numbers of RBMK reactor.
Chernobyl reactor which was RBMK-1000 was able to produce 1000MWe power .
In max capacity its designed to use 2 fuel assemby perday.
Each fuel assembly was consist of 18 fuel and 1 control rod.
Each rod contained 3.5 kg Uranium (nuclear fuel
3.5*18*2 = 126 kg uranium spend for max capacity.
So to round up we can say : it produced 1000MW with spending 0.13 ton Nuclear fuel per day.
so yea buff the power output of the plant and add far more connection points a huge switchyard.
From playability viewpoint there is no issue with having lower outputs because it encourages you to build more than one power plant.
Then another viewpoint may be as was already mentioned, the capacity of wire connections. Higher output requires Exrra High Voltage Wires and the current High Voltage is not sufficient to supply the output.
It is quite easy to make nuclear fuel and it is way too profitable. Even with one nuclear fuel fabrications you can supply several double reactor nuclear power plants.
Just like in real life.
So people can regulate power outpust in uclear reactors.
Actually No coal power plants at those times were scale able . Yeah power plants such as Tutikorinn in india are 1000MWe but they are sized like city :D
As electrical engineer i say : there is no such thing as "Extra high voltage"
Electricity is divided to :
High voltage ie 765kV 500kv 135 kV
Medium Voltage ie 35Kv
low voltage : ie 400V 380V 220V 110V
low current: 4-20mA (12 v 5v etc)
after the electronic improvement and semi conductor technologies ,now is implemented
HVDC lines which is High Voltage Direct Current however there were no such industrial sized applications before 2000s as far as i know.
Also there is maximum power transfer capacity of voltage lines. even you increase diameter of wires you cant transfer the power due to impedance etc for that you need to check and learn maximum power transfer theorem which is sort of complicated part of transmission lines.also feasibility issues.
its not about being profitable . nuclear power plant power production ratio to its fuel is abit unrealistic. Selling Nuclear fuel is the key to make profit to be honest ,not the power.