Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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River cargo ships
How do you all transport cargo by ships on rivers? The aggregate loading/unloading harbors and oil harbor require so much water space that they will not fit in most rivers, despite the fact we have 'river size' aggregate and oil ships.

So what solutions do you have for transporting aggregates and fluids (and containers?) on ships/boats in rivers? Massive terraforming to create "river harbors" to place the oil/aggregate harbors? Mods? Not worth the effort? Screenshots would be much appreciated.

Does the developer have plans to introduce harbors more appropriate for rivers? (docking parallel to the river rather than perpendicular as with current harbors) Why do the current harbors require so much water space beyond the physical dock structure?
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Showing 1-10 of 10 comments
ryantheskinny Aug 5, 2020 @ 1:52pm 
Originally posted by The Mustachioed Marxist:
How do you all transport cargo by ships on rivers? The aggregate loading/unloading harbors and oil harbor require so much water space that they will not fit in most rivers, despite the fact we have 'river size' aggregate and oil ships.

Use mods or dig in harbors. Find areas in the river that have natural areas to support it.

So what solutions do you have for transporting aggregates and fluids (and containers?) on ships/boats in rivers? Massive terraforming to create "river harbors" to place the oil/aggregate harbors? Mods? Not worth the effort? Screenshots would be much appreciated.

Pretty much the only way, or grab fiend or mayor__defactos harbor mods. I've placed the vanilla docks parallel to the river, though, just have to dig in a little along the side to squeeze it in

Does the developer have plans to introduce harbors more appropriate for rivers? (docking parallel to the river rather than perpendicular as with current harbors) Why do the current harbors require so much water space beyond the physical dock structure?

As far as I know there are no plans for smaller docks.

They are perpendicular because of coding restrictions and parallel docking is not supported despite some mods doing it, sometimes pathfinding can get buggered up.

The water space beyond the physical dock is to reserve an area for ships to be able to pass, so long as that fits in the width of the river youre fine. Without it, you could place a dock in a smaller space than allows for the ships to pass by.
MrKrabs Aug 5, 2020 @ 2:10pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=2169364403

Herr is one Crops train which feeds four river boats. These four boats take the crops to another side of the map where production is taking place. Enough crops for one year. Got more screen shots. Will send em later.
ryantheskinny Aug 5, 2020 @ 2:16pm 
Originally posted by MrKrabs:
https://steamcommunity.com/sharedfiles/filedetails/?id=2169364403

Herr is one Crops train which feeds four river boats. These four boats take the crops to another side of the map where production is taking place. Enough crops for one year. Got more screen shots. Will send em later.

I see you are using mayor__defacto's dock. The single ship one works great.

But looking at the river you have room for a full size dock :D
MrKrabs Aug 5, 2020 @ 2:25pm 
Jepp. I love the map I'm playing on. Has two big rivers and a bunch of small ones including lakes and bays. Can post a link if required.
MrKrabs Aug 5, 2020 @ 2:27pm 
And yes. A full size harbor might fit. But I want to keep it kinda rural.
Originally posted by ryantheskinny:
The water space beyond the physical dock is to reserve an area for ships to be able to pass, so long as that fits in the width of the river youre fine. Without it, you could place a dock in a smaller space than allows for the ships to pass by.

OKAY, this is very important information for me. So if i "block" the river entirely with the water space reserved by a harbor, ships will be able to pass? I had thought I would have to leave some non-reserved space to allow ship passing - this is a game changer for me. Still, it would be nice to have harbors with parallel docking for rivers. Or even just smaller harbors like the Cargo Harbor (small) for aggregates and oil like for general cargo. Even if perpendicular.

As far as I know the Defacto harbors will not fit the Type 587 (river oil tanker), or Volgobalt and Volgodon (river general cargo). Ighnatov (open hull; vehicles and containers/steel,wood,etc.) is the largest ship that can be accommodated in Defacto harbors. Frida (general cargo) and "Hopper ship" (aggregate) are the largest that can be accommodated of their types.

EDIT: And the Fullin Tanker can be accommodated in the Defacto Harbors.
Last edited by The Mustachioed Marxist; Aug 5, 2020 @ 3:06pm
ryantheskinny Aug 5, 2020 @ 3:08pm 
Yeah, the ships that can be serviced are small river sized, by defacto's docks. They are purposely coded like that.
Originally posted by ryantheskinny:
Yeah, the ships that can be serviced are small river sized, by defacto's docks. They are purposely coded like that.

No, I understand this limitation. It is just that ships like Volgobalt, 587 and "hopper ship" are specifically river cargo ships in the real world - it would be nice to have smaller harbors to accommodate them. Defacto's are just unfortunately too small for some of these (587, Volgobalt, Volgodon). It would be nice to have parallel "river harbors" for the river ships represented in-game rather than needing harbors that can accommodate tankers like "the Pride" everywhere we want ships to dock.
ryantheskinny Aug 5, 2020 @ 3:46pm 
You could ask him to update it to fit the larger river ships?

Most of those where not in game when he released the pack originally
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Date Posted: Aug 5, 2020 @ 1:37pm
Posts: 10