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2) IRL ships take a long time to build, don't they?
aproximately 6 month. but thats not becouse they cant be produced faster. because it makes less profitable to construct faster. it is required to enlist more personal and when you have contract for just a single ship it wont make profit to enlist a personal for a year that he will work only for 3 month. However communism has no such drawbacks as "profitability" as result it is possible to do that if there is enough resources.
even with a population of 100,000, this number would be too high, for the production period 6-12 months in the game would be fine, since shipyards are actually very large projects / companies.
https://de.wikipedia.org/wiki/Schiffbau_in_der_DDR
https://de.wikipedia.org/wiki/Werft_Danzig
the time span is too much to self construct. i would simply sell the steel i produce in half year and buy the ship instead of self construct.
lets go by the game logic then. if a refinery has 500 worker and automobile factory 500 worker why dock should not have 5k worker capacity ? since what it constructs is literally more than thousand times bigger than a car or bitumen barrel ?
Self construction is generally imbalanced in the game. It's economically necessary only for the first one or two years, and then people just do it for fun.
i disagree. it depends on your play style. i self construct efficienly for 10 year. after that due to huge cash flow it become impractical. i got to 100k population in around 10 year with hardest difficulty.
check my city setup. i can simply build several rails from the steel city to docks and construct what ever i want then switch back. but when it is limited by manpower its better i just work steel mill and sell the steel and buy the ship :> it is possible to make 4 auto factory to produce cars and sell and buy single ship. but you cannot parallel docs in this sense.
In general, the developer needs to find a good balance for the number of workers.
well that is relevant to size of the dock imo. not about the year . also plant productivity can be reduced manually. 500 is too low for a dock.
a small republic becomes socialist or wants to be like that, it lacks resources, money, food, almost everything (like in the 60s) even the big brother does not have it easy and I have to slowly but surely become a flourishing country, therefore I always play from 1960.
by that i mean that the framework conditions were or are different in the 70s and 80s
i start from 60 ies also. but 500 man seems pretty understaffed for a dock.
have you tried constructing ships ? :> 500 really does not make sense :D
also test i did says "wth" too :D