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Press left CTRL+C+H+E for cheat mode
go to Settings
General debug/cheat mode
activate Landscape editor mode
Modify the map how you want it, fast!
An option for the 'pay with rubles/dollars' mode would be to have it just be really quick.
Bonus points for collected ressources such as Wood and raw stone / gravel. I can even imaginate an optional train connection to move all these large quantites.
i have over 1.8k hours of play. some 500 hour was probably spended to terraforming lol ! . i even wrote a macro for terraforming so my mouse would terraform while i sleep :P
i have 4x automobile factory that constantly produces excavators and 2x refinery constatly produces fuel . soooooo.....
I LL FLATTENT THE MOUNTAINS ! :D
Flattening as a separate construction job sounds interesting. Logging trucks can drive offroad, so why not bulldozers and excavators? It would make landscaping part of the gameplay, rather than part of the struggle with the UI. It should not necessarily be quicker or cheaper, just less of a hassle for the player.
the idea is sound, (terrain is hella curvalicious irl) the implementation needs a little tweaking imo
As you can see from the discussion thread below, people like me stopped playing the game, because it was nearly impossible to design something large and connected as there was no button to level the terrain (only average terrain tool was available) back then and people, including me, literally used large buildings' footprints to level the terrain.
https://steamcommunity.com/app/784150/discussions/0/1814296273136488879/?ctp=3
Again you will also note that there was very vocal, strange and hostile group of fans of this game that dismiss and downplay any criticism about any of its shortcomings as if they are defending Stalingrad against the nazis. Obviously, they use the word "realism", "realistic" a lot in their arguments although there is nothing realistic about the current system where you mindlessly spend hours pressing a button while bulldozers from the nearest road depot teleport and dance around your pointer. Again, we made suggestions, similar to yours, that terrain alteration should be a mechansim performed by construction offices. Some of these fans boldly and strangely went further and claimed that the developer designed the game in a way that we can only build our designs on an uneven terrain. But then if you visit the community pages of this game, you will note that in every nice looking screenshot taken by the players, the designs are made on a terrain as flat as your dining table. It is a limitation of the game engine that you have to build on flat terrain if you want to build compact, efficient and nice looking cities and industrial complex.
In the meantime, "against their design philosophy", the developers introduced a proper level terrain tool but it was still slow as hell so I stopped playing.
When I came to revisit the game after being absent for nearly two years, I find it funny see threads like this. Almost immediately I noticed that, most of those "loyal" fans back then have already abandoned the game or the forums (a small minority make themselves community managers so kudos to them). But it appears that the problem persists so kudos to the developers for managing to stay oblivious.
The reason I am still playing is due to mods called "nuclear bulldozer" and "nuclear excavator" which are godsend. They are expensive so I cheat for money at the beginning. If you do not want to cheat , maybe you can ask for the mod maker to release a version where they are cheaper or free.