Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Storpappa Jun 1, 2020 @ 6:40am
City Halls
City Halls - possibly the most valuable piece of information in the game once you expand past your initial footprint. I currently have 20 in Storpappastan XXV.
I know where each is, and can identify them pretty quickly when I zoom over a town or village to check on its status. However, I can see this becoming more difficult as that number grows, and I continue to try and make my villages NOT cookie cutter, and vary the layouts.

Can I make an ask that is not on the Trelo board / WR:SR Roadmap

1. A radius map - so we can clearly see where a new village or town will or will not overlap. The new and much better system for fire stations and hospitals, just added to City Halls.

2. Can we get City Halls on the lists as a separate page? The ability to jump and check multiple towns would be of a huge help.

3. Not sure this is needed, but the City Hall worker requirement - link it to the area it supports? Medium and large City Hall?

And a plug of thanks to the mod community - we have a good selection of choices for City Halls. And 2 current choices for antennas to place next to the city halls to help you spot them quicker if needed.

IMHO, as more players develop larger Republics, the City Hall will continue to grow as a source of reports
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Showing 1-4 of 4 comments
Bufnitza Jun 1, 2020 @ 7:25am 
I concur! It is very annoying to plop a new residential building next to a bunch of them only to find out it's now part of another city... Makes no sense and skews the City Hall statistics.

Whilst I can understand the reasoning behind the game breaking the map into cities/districts, a sort of "overlay" to see the city limits would be incredibly helpful.
Storpappa Jun 1, 2020 @ 7:46am 
Or the other way - we have a street that gets missed and its not in a City Hall's territory
I mean, it could be displayed on the Residence's info panel, but that radius would do the same thing.
Storpappa Jun 1, 2020 @ 10:16am 
Just to clarify for those that do not know

PRO TIP of the Day - How to look at all your City Halls quickly

On your Republic
Click List of Vehicles and Buildings
Click N_
You can then see every city / area you have named, and the ones auto created

Click on a name and look at the popup
Useful info - Look at (go to), Date founded, rename and delete

And if populated and with a City Hall, you get all the stats from the City Hall screen

Only problem is the number of named locations v City Halls
Since we cannot sort the lists currently, you can go through pages of N_ names to pull out the residential areas to check the City hall status
Last edited by Storpappa; Jun 1, 2020 @ 10:17am
Fiend Jun 1, 2020 @ 10:31am 
I don't disagree with your ideas, but I think you've missed the most important problem with town halls - their data is not constrained by time - which makes it largely useless.
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Showing 1-4 of 4 comments
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Date Posted: Jun 1, 2020 @ 6:40am
Posts: 4