Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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How do i transport UF6, Nuclear fuel and Waste?
Ive tried flatbeds on load everything and nothing happens.
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Showing 1-7 of 7 comments
ryantheskinny Apr 25, 2020 @ 6:29pm 
They need to be in a container
John Personage Apr 25, 2020 @ 10:49pm 
Originally posted by ryantheskinny:
They need to be in a container

My UF6 is in a Type 30B container and the nuclear fuel is in a Type B container when its made and I just load it (the container) on a open hull/flatbed and off it goes to wherever I send it. I don't have to put it in a container. Maybe I'm misunderstanding you.

https://steamcommunity.com/sharedfiles/filedetails/?id=2074535198
Last edited by John Personage; Apr 25, 2020 @ 11:43pm
thank you. I thought it would work like food and cloth etc when loading.
sergetechone Apr 26, 2020 @ 5:23pm 
I also have a few questions about the nuclear chain ...

Let see if I understand this ... the UF6 and the nuclear fuel need containers ... How I build them ?
and the waste ... in a container ? and how I build them ? and the value of the UF6 and the nuclear fuel is .... VERY HIGH !!! ....almost a billion a truck .... (NATO side ) and 3/4 of a billion ( Soviet side ) , that will maybe solve some financials issues ...

Hum ... I wonder how to get ride of the nuclear waste ... ? shipping to the border ( NATO / Soviet ) and how much ?
Last edited by sergetechone; Apr 26, 2020 @ 5:24pm
Twiface Apr 27, 2020 @ 2:00am 
For now, containers are created automatically when there is enough of a resource to fill one (0.75 tons of UF6, 0.2 tons of fuel & waste). Containers act like vehicles and are transported by flatbed trucks with a vehicle carrying capacity. Only certain flatbeds are capable of carrying vehicles so make sure to check the description of the truck you are using. If it doesn't work, try unchecking 'Load Everything.'

If it still doesn't work, it might be a bug.
sergetechone Apr 27, 2020 @ 7:29am 
Thank for clearing that up.

Anyway, I did a test play, just using trucks to transfer from factory to factory. Check the value of the goods and see how it will work. It work like a car factory. The only thing is : it take a long time to produce the nuclear fuel and waste. The nuclear fuel is very valuable and the waste is a negative value about -1500 US per ton. A early 1960 truck can carry 2 container of 0.2 ton and it will take about more than 2 mouths to produce it if the power is being produce at a low rate. May be at full rate and at full power , the waste will be produce about close to 1 ton per month, ... that I have to check it out. The nuclear fuel is about close to 100 000 per truck ( 2 container of 0.2 ton ) , that is more interesting..
Aieonae Apr 29, 2020 @ 10:33am 
A tip use "forklift path" might be a easier option between the "factories", as it remove the need for trucks to go in between different "factory"(time saving on transportation). I did a try on my recent play it works quite well.

a few benefit pointers:
Shared import for all connected production.
Connection to Immediate export/import if available (eg fuel fabrication to nuclear power plant)
Time savings on transportation.

Other pointers
Export connections are not shared amongst the connected facilities unless connected immediately.
Walking path might be way trickier to route around the forklift paths.

Also try to get in nuclear as early as possible as the are cheaper earlier on, and can offer permanent hassle free on power generation(other then throwing more people into the system)

a screenshot for reference
https://steamcommunity.com/sharedfiles/filedetails/?id=2076873831
the second fuel fabrication was purposely build on the other end to test if export are common if connected(they are not).
also note the walking path had to go around the production which is not ideal if I intent to use the land on the top of the screenshot.

Close up
https://steamcommunity.com/sharedfiles/filedetails/?id=2078489267
Last edited by Aieonae; Apr 29, 2020 @ 1:00pm
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Date Posted: Apr 25, 2020 @ 5:55pm
Posts: 7