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-quality of roads doesn't seem to affect range, at least in city neighbourhood (like... 3-4km?), but does affect vechicle speed, which in turn gives fire more time to spread (and cause casualties) (or worse state of injured/ill citizen). It's good idea to have asphalt roads to places like fuel tanks or kindergardens, as they tend to catch fire and burn really, really fast.
-you will get in-game notice (in form of telegram) each time somerthing catch fire, fire is put out and something burns down. You will notice it by changed apperance of mail icon in lower right corner of the screen (envelope will be sealed if there are unchecked telegrams - but not every new message is related to fire, as you will get there info about new vechicles if proper option is enabled; as for hospital - there are no notifications for that). When fire is put out, or building is burnt down, you will get info about casualties (if any) and in latter cause also about material losses (didn't check if it's always in Rubles, or currency changes depending on funding source for building - lost only 2 buildings to fire so far, both build for Rubles).
-as far as I have seen, only one fire station sends firefighters to fire - the one that's closest to the fire source. However, I may be wrong at that, as I didn't test it much, and if auto-mode works in same manner for hospitals and fire stations as it do for construction offices, there aren't any obstacles for sending fire brigades from multiple stations aganist one fire (that is, when fire requires more firefighters to put down that is available at one station - stations seems to send always only as much vechicles as needed to put fire down; hospital always sends only one ambulance for citizen).
As for @keeperofswords question, I have seen once that fire stations bugged out and fire was left unchecked, resulting in building loss. Not sure what caused it though, but have seen that vechicles can sometimes get stuck or have problems with patchfinding - it's still early access after all.
I do wonder how the AI decides how many trucks to send. I max out trucks in every station, but sometimes the AI sends two trucks when one would be sufficient and one when two are needed. Last night four heroic comrades died in a fire at the cinema because the fire station only sent one truck and five fire fighters. A button to send an additional truck would be very helpful.
1. Radius 1700m
2. No depends on road quality, currently
3. Currently you cant see . But maybe it will be added
4. In notificarion message you can read if some trucks going to fire
5. The closest will send the trucks if enough firemans etc.. if not next close station.. if need 4 firetrucks.. and only 2 at closest firestation.. then another 2 should be called from second close fire station
Same is true for hospital
Hope that helps