Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Making Money
I have never made money playing this game.My money goes out so fast.
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Beiträge 115 von 15
Playing on hardest difficulty, the only reasonable money making business is 3x oil well, 1x rafinery and delivering it to border with trains, one for fuel and one for the other thing.
Zuletzt bearbeitet von Legata Flavia; 20. März 2019 um 11:15
Trackstar 20. März 2019 um 19:53 
Also, I've noticed that not building stuff yourself is very expensive. Build a construction office very early. Even if you import almost everything except the basics, you save loads on manpower expenses.
DeltaDude 20. März 2019 um 21:08 
You can also play like cities skylines on an early city. Set up an industrial district and import raw materials. You can then export the finished goods for more money than it cost to import. Basically, you can sell your labor for profit early to get a lifeline. You don't need to invest so heavily in a self-sufficient republic or natural resource economy so early until the price of imported materials goes up.
Zuletzt bearbeitet von DeltaDude; 20. März 2019 um 21:09
gnrnr 20. März 2019 um 21:57 
Ursprünglich geschrieben von Blondie Laura:
Playing on hardest difficulty, the only reasonable money making business is 3x oil well, 1x rafinery and delivering it to border with trains, one for fuel and one for the other thing.

I've done that except I wasn't able to afford trains so went with trucks on hardest difficulty. I went with having the hospital and firestations present before the workers arrived.
Ursprünglich geschrieben von gnrnr:
Ursprünglich geschrieben von Blondie Laura:
Playing on hardest difficulty, the only reasonable money making business is 3x oil well, 1x rafinery and delivering it to border with trains, one for fuel and one for the other thing.

I've done that except I wasn't able to afford trains so went with trucks on hardest difficulty. I went with having the hospital and firestations present before the workers arrived.

You have to build on right place, near the border, that way I build city with raffinery and oil wells and I still had 200k, with two trains.
Zuletzt bearbeitet von Legata Flavia; 21. März 2019 um 7:25
try building the clothing production line. one fabric factory on two clothing factories (connect by forklift thingy) it takes 260 workers in total (fully staff it at all times) and boosh monster (like 10k R per month)
With oil rafinery you can make that during a 1/4 of day.
Ursprünglich geschrieben von ᛋ Blondie Laura ᛋ:
Playing on hardest difficulty, the only reasonable money making business is 3x oil well, 1x rafinery and delivering it to border with trains, one for fuel and one for the other thing.
Yes! Refinery is freaking OP. It multiplies the cost of raw resources, so you can just buy them and like duplicate money. Also, it's production rate is also very high. And the only transportation it needs is the train system for exporting, no challenging delivering of raw resources.
So, the strat is:
1. Build full-fledged refinery.
2. Build anything else for fun, because you now have a stable and pretty powerfull source of money.
That's pretty sad. Some industries are sooo inefficient, so if you want to see the whole game, you should roleplay instead of heading on building rich republic. Though, that is really the soviet way, such a historical accuracy.
cdog 6. Mai 2019 um 11:09 
You have to get a profitable industry very quickly or as you see you'll just run out of money.

Some say you can import all the raws materials and still make money, I've never tried it and it sounds cheesy to me.

So start with Electricity, Alcohol, Clothes (import the chemicals for the fabric factory), Oil -> fuel/bitumen, Steel, Chemicals etc. Just find products that have a high sell value and see how many you can realistically produce. People say oil is OP because it's the easiest to logistically set up, if you're struggling you should definitely try starting with oil -> refinery.

It's socialism: there is no way how to make money.
I game, selling fuel in bitumen is the fastest way. Slower is the production of mechanical parts and clothes.
Bitumen and fuel export using imported oil from refinery can easily net you 100k rubles per month, if the refinery is located on the border. I use dollars to construct the refinery, and build everything else with rubles. First investment is usually growing the town until the refinery has almost full staffing, after that I usually build a powerplant. Alcohol or food can also net a pretty good profit.
You can make simple money with just oil, no need to refine it.
I used almost all the oilfield in the east and its now at 100t/day production. With my current prices that makes 30x100x100 rubles month. the tracks head down south to the border on the east because it was already half-built when I gambled my last money on the oil (I had the track from Baraharad to the border by the river, they join up right pass the mountains), ideally you will be going north-east to the other border point.
https://steamcommunity.com/sharedfiles/filedetails/?id=1734328280
(the town is disfunctional and abandoned most of time, only in case of fire I hire 10 firemans to put it out, the station is served by 3x 600t trains)
Difficulty:Medium - without adjustements
Zuletzt bearbeitet von NForce; 6. Mai 2019 um 13:00
You can also avoid the huge delivery cost premium by building storage buildings near the border and having them auto-purchase the goods you need, The nearer the border imported goods are delivered, the less your delivery costs will be.

You can therefore set these up in a way that your trucks and trains take these resources from the border storage areas to where they're needed, then take the finished goods to the custom house, before returning to the border storage areas to pick up more resources.

It's cheaper to deliver your own goods than pay the Soviets or HATO to deliver it for you, since you only pay for fuel (if applicable) and the one-time cost of the vehicle, whereas their delivery costs are a fixed amount per ton per KM travelled, which can be huge even when reasonably near (but not adjacent to) the border. Thank god maintenance isn't a thing (yet).
KJ 7. Mai 2019 um 8:53 
You can export 20MW of Power without too much trouble - one powerstation directly at a borderstation (with power), a few houses for enough workers and shop. Import coal at borderstation by truck (should be cheaper in the long run). Build second 13MW line to another border post. The Return of Investment Time is ~ 1 year for everything included (i did the test, but forgot the numbers). Easy and very trouble free.

Tried the same with steelplant (import coal and iron, export steel) - doesnt work, you'll lose money very slowly in the long run (i let it run for 2 months before i stopped).

Oh and always use your own bulldozers and excavators... money terrain cost is exorbitant
Zuletzt bearbeitet von KJ; 7. Mai 2019 um 8:56
Is that importing the processed coal and iron or the ore and processing it yourself?
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