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https://steamcommunity.com/app/784150/discussions/0/3554966164228629146/
check this post and the save game . many examples there.
OffTheRails has made some mods so that they can bridge road/rail, but I don't know if he's made one for Conveyor/Conveyor yet.
Guess I have to fiddle around.
Thx for the help guys.
Now, it is way easier to do with the conveyor mods in the workshop. I am using the offtherails pack. Specifically the different routing options for ins and outs.
Around this time someone will chime in and say something about conveyor belts not being used anymore. That's incorrect, Modern, heck its not even modern anymore, its decades old, intermodal shipping has resulted in the shipping freight terminal most people see as just stacks of containers 10 up, 10 across and 20 wide serviced by giant cranes. Regardless its within the games era.
However, since I play on C
OH no he snuck it in here again. That tick of his
osmonaut mode, I am very concerned about fires and the CY getting access to actually build. Give some space. Make some room.
I have just finished the planning on a coal mine area.
1 mine, 3x coal processors, 3x coal power plants, 2 train stations: aggregate loading, and passenger, and a fire station.
Only one conveyor crosses over another. Its done so that everyone is in range of the single passenger station.
If I would haul to a power plant just a few meters away, that cross over would be unnecessary
So it is still state of the art.
And again thx for your help guys. I will figure it out eventually.
https://steamcommunity.com/sharedfiles/filedetails/?id=1935276405
https://steamcommunity.com/sharedfiles/filedetails/?id=1985971143
Ah yes, i have this also but never used it for some reason. I only now realise that this one also has conveyors at the top so yes, this is better :D