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Ideally you want to place them close enough to residences, for people to walk or use the 7 seat Microbuses to deliver workers to the plants. I've put one on each, which keeps the plants usually running.
On one map I ended up building these buildings away from my main residential area, but then eventually built a small community near them, that also supplied workers for the Rail Construction Office.
When expanding into a new area, it might be a good idea to build new Construction offices with Concrete and Asphalt plants nearby so that you can get access to local production. The only problem then comes down to the logistics of getting product (Gravel, Bitumen, Cement, etc) out to them to keep them supplied and running at the same time, or do you just auto import and eat the associated costs and be done with it. The gravel is easy because you can just build a small aggregate storage to supply them, because gravel is heavily used in construction regardless, so you might as well have a local storage for it.
In the beginning of a blank game I always import cement and bitumen. I try and build them as close as possible to the costums station on the border. Keeps the transport cost down significantly.
I read tons of posts and people talk about exporting it by truck, but whenever I try to make my trucks unload asphalt or concrete on the border, nothing happens...
I know we can't store it (excepted in trucks), but I thought I could sell it ?
Thanks in advance for your help
Thanx, @archiver213, for thinking with me on this one. For now my main bottleneck is the gravel plants. Keeping them manned all the time is a problem. Which has to do with the people management and transporting them to their worklocation. Keeping a steady flow of food and meat into the population helps with getting them to work. Even with the sufficient flow of food and meat the workforce fluctuates. I have accounted for the 3 shifts situation. I have at least 3 times as many housing options nearby as needed to man the gravel plants. Still no ball. It might be an inbalance in the population handling. More likely that I am still learning to play this game