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I just wanted to say.. that we will sure support moders.. and add various documentation and help for them (just I was too busy last weeks).. moreover the exported/editor for the vehicles is already WIP.. later also building editor.. even you will able to export buildings even with the vehicles editor (create a NMF model files)
So what I see.. you would like to be able to modify also the resources.. and maybe also the storage types right? :-) .. currently... I think add resources is not possible.. or not fully possible.. also those storage types.. but we try to think something in few months to make it possible..
Edit: Also really like the game and the effort you're putting into it, Thanks so much
https://steamcommunity.com/sharedfiles/filedetails/?id=1718220766
The Ikarus 280 now does not transport passangers, but is a covered hull (you can't have both, currently, or I haven't found it).
Max speed - 630km/h (which is actually not possible as the fastest road allows only 110km/h :D).
Empty weight - 1 ton.
Engine power - 1410kW.
Capacity - A cr*pload of tons :D
Names and descriptions seem to be in BTF files, which can't be edited with Notepad and I'm too lazy to look for alternatives. The script file, just refers to a string from the BTF file to be used in the game.
As for buildings - I managed to add additional connection points and increase their capacity, production speed. I just got tired to transport rocks to the gravel plant by trucks :). But I somehow can't figure out the coordinate system used for those. I always get the connection points pointing towards the center of the building and not out, thus they can't be used, because the building is in the way.
https://steamcommunity.com/sharedfiles/filedetails/?id=1718256762
https://steamcommunity.com/sharedfiles/filedetails/?id=1718260152
https://steamcommunity.com/sharedfiles/filedetails/?id=1718261882
https://steamcommunity.com/sharedfiles/filedetails/?id=1718265161
https://steamcommunity.com/app/784150/discussions/0/3022387599799150495/
I've somehow menaged to change the name of the thing on something different (Wasn't what i wanted tho, I tried to put there normal text and that happened) Viz. Screenshot: http://prntscr.com/nela3z
I am still curious if i can change the year, when the vehicle was manufactured, price (it's kinda wierd) and assigning sound files (I tried to do it with the script file but maybe i did something badly or it is assigned somewhere else idk)
Also... I think you just made the 1st Cursed image in this game, thank you
The script file uses a number code. I assume it's a line in those BTF files which can't be read/edited directly. Meaning if you change the number it will use a different string. Put $NAME 6104 in your trams script file and you will have an animal farm on rails :D
Look for lines that start with:
$AVAILABLE - years between which the vehicle is available (it does not change the text in the buy menu, there are some vehicles where the buy menu says one thing, but actually they are available in other period, just check R-2203 Microbus, you'll see what I mean).
$SOUND_PARAMS - sounds, it links to a ini file which is actually easy to understand ;)
Also fun stuff:
$TYPE - want to convert a tram to a bus. No problemo. :D
$RESOURCE_CAPACITY - for passangers shows the amount of passangers, for cargo there seems to be some calculations done somewhere for different cargos, so putting 10 here will not always equal to 10 tons.
$RESOURCE_TRANSPORT_TYPE - This line made my bus into covered cargo. But the game will read only the last line of this. You can put all transport types in one file, but the last will be used.
But without being able to access or bypass the BTF files it seems that no texts can be modified. Which is a bit bugging at some stuff (for example the country of origin for trainsets DR1, ER1 and ER2 are different, but in reality they all were built in the same factory :D).
As for cursed images... how's this?
https://steamcommunity.com/sharedfiles/filedetails/?id=1718327944
It's a double of the cement car, which is still available in the game. :)
This is not my job, these are models from the game.
see my work here:
https://steamcommunity.com/app/784150/discussions/0/3022387599799150495/?tscn=1555778410
BTW that image... i was hoping that i'd get some sleep tonight but after seeing this image... I may not be....
Just do what I did - play around with the script file. Make a backup copy of it and go nuts. Change one entry > load game > look what it did > repeat...