Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
2 oil rigs, one oil rafinery, one electric plant (import coal), one farm with 2 smal and 2 medium fields, one destilery (importing crops since it is not enough for better productivity) - exporting fuel, bitumen, alcohol and electricity. Yearly profit about half a milion rubles. Ofcorse. only gravel roads . I fullfil some other needs - for example hospital and cinema. Anyway. Im pretty frustrated with leveling terrain - so I'm going "on a vacation". Hope the devs will fix it soon. This is such a amazing game with a great potential.
I do mostly the same, hard setting but with 1960 and normal fires. It's not so bad starting on the border and creating a town or starting with medium money but starting at Viraw with hard money is proving to be a challenge.
One thing that really matters is speed. Every day that goes by is more money lost to electricity/food/meat/clothing so being efficient early on with construction crews is important.
I always start in hard mode (financially) but set the fires and citizen anger to normal. You really have to plan.
Some basics:
Build close to the border.
Start using construction (not auto-build)
Build all roads and paths with dirt initially (free). You can always convert these
Build a small community of buildings close enough that you can get about 600-1000 people within walking distance of stores and schools.
One or two bus stops if necessary, run ONLY workers up to your factory (whatever you decide).
Farms are your friend :).. build lots of fields (again, free).
Fabric and Clothing factory. This (as of right now) seems to give you the most bang for the buck.
I start by laying down a construction building and add a bulldozer and excavator.
Make a LOT of fields (free) and one farm with a silo.
Connect the farm-silo-fabric-clothing.....
One bus route from the residential area to the industrial area.
Always needed in town :
Kindergarten
School
Groceries
Shop
Cinema
Pub
Fire dept
Hospital
Best if within walking distance, otherwise dedicate one or two buses to carry ONLY passengers.
Once you get it started, you will make about $10,000 to $20,000 per month. It is a long slow process.
You can then start expanding but be careful, pay attention to the people and their needs.
Converting from the dirt roads to pavement helps with people getting to work.
I usually use dirt roads for everything that only needs fire protection (switches, power supplies, etc.)
Two of my more successful attempts was with Oil and Power. In one I setup a mock town near the border with a Refinery, some housing, basic town services, hospital and fire station. The money rolled in very quickly, and to reduce the import cost of experts, was also able to build a University. Even with around 100 people on average working in the refinery at any one time, I was making Fuel and Bitumen faster than my trucks could haul it away, due to the short distance to the border. It was also a Large Customs House.
I could have let things run, and then expanded into other areas, but I got bored.
The other attempt I setup a Power Plant and a small town near the Soviet Border. I was originally going to import coal to start off with, but there was a patch of coal on the mountain above. Built a Coal Processing Plant, a Mine and some conveyors, which cost me $500K and 500K Rubles. I spent a bit more building a hospital and Fire station, and hit 370K Rubles left in the bank. I was exporting max power to two Soviet Power connections, and making a decent profit monthly. I ended up just staffing the Coal Processing Plant, and importing Coal Ore for half the price of Processed Coal, and having my own workers process it. I never got around to staffing the Coal Mine, but it would have meant increasing my population and driving people up a dirt road to the mine, and things were already reasonably profitable. I was running 3 Microbuses from the town a short distance to the Power Plant and Processing Plant, which was sufficient to keep things going.
I ended up using my remaining cash to setup a refinery and second town to get Oil Processing going. I imported the Oil at the border, trucked Oil to the Refinery, since I didn't want to build the town at the border, and trucked the Fuel and Bitumen back to the border. I used some Fuel for my fleet, cutting down on those import costs. I added some Fields, and an Agro-Farm later, bought some farm machinery and started producing crops. I ended up just exporting the crops, because I couldn't be bothered setting up a Food Factory. Money rolled in easily enough.
Electricity can be a reliable income, that doesn't require a large population to run a Power Plant. I had 2 of the 150 worker housing units which were mostly only 2/3rds full, so 200 people or so in that town to keep town services, Power Plant and Processing Plant running. The Refinery is a massive money sink, but can pay off reasonably well. If you can find Oil near the border, setting up some Oil Wells, and just trucking the Oil to the nearest Customs House can also bring in some labor-free cash. Farms likewise don't require any human labor, and the Fields are free, so it's just a matter of building the Agro-Farm, and perhaps a Food Factory to feed your existing population (and have something for export). Perhaps also exporting Alcohol if you have sufficient crop production.
Perhaps a good strategy is to setup something such as Power to give you a reliable income to pay for your imports. Then utilise your local workforce in place of the more expensive Foreign Labour to expand your settlement. A large chunk of the Power Plant budget went to Foreign Labor, so Auto-build only the minimum and then get into the manual construction game can extend what little money you may have remaining. Get something to export setup as fast as possible, or to supply what your population needs so that you can cut down on the cost of imports.
That's why I've been trying by not doing that. Try building at Viraw and importing/exporting everything. Quite a bit harder. Quite doable but it's easy to make a mistake and run out of funds and have everything grind to a halt. One time I ran out of cash before I finished the fire station, and then a critical bit of the chain caught fire, scratch one play through.
I try to manually import/build everything though It's actually quite a bit cheaper to simply auto build when you're in the middle of the map. The upfront costs are a bit higher but operating costs are low due to much less elapsed time.
There are a few oil fields where you can put 95%+ oil rigs, and then sell the oil directly.
Build a cheap gravel road to the border, power lines too, build an apartment house, a grocery store, a small store, a school, a kindergarten and, most important, a fire department. Invite some immigrants and get going (oil rigs LOVE to burn).
As money comes in, start getting self sufficient, make an oil refinery and sell fuel and bitumen and just buy what you need, as soon you got everything you need, sell smaller amounts and all you need to buy in the end are vehicles and maybe the small road connections to buildings (they take forever to build manually ;))
If you really want a challenge try starting in the middle of the map or generally far from a Soviet port. Extra hard after that would be add a rule no electrical connections to sell power.
One thing I tried that failed was plastics. I had set up a small factory, and it was going great (moderate income). then suddenly the price of one of the inputs (can't remember if it was chemicals or what) shot through the roof and I was losing money like crazy.
Oh, sorry I really posted in the wrong thread but after 3 crashes in 12 minutes you get a little angry too.