Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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MG83 Jul 11, 2019 @ 10:31am
Gravel processing plant
Question is why gravel processing plant does not have conveyor connection to put quarried stone ?
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Showing 16-30 of 39 comments
OffTheRailsGaming Jul 13, 2019 @ 9:15am 
Could do with a couple of connections to allow road cargo stations to be added, that way a lot more trucks could unload at once. More docks just mean more queueing and still wouldn't speed things up that much I don't think
tea_bush Jul 13, 2019 @ 12:26pm 
Problems come from vehicles moving inside buildings. They do it too slow and only one by one. Bus stops, for example, behave the same, only one bus can maneuver inside, while others stand and watch. This mechanic has to be upgraded globally, not only for gravel plants.
TenPennyBenny Jul 13, 2019 @ 3:58pm 
I like it with the dumpers. But they should change the excavator on woman's parking into a big, deep, dirty strip mine. Or somerthing like that. Really hope the stone quarry is a placeholder.
FirestormMk3 Jul 13, 2019 @ 4:22pm 
When it comes to trucks lining up I think there the issue is that the processing plant could use more input storage. That's a different issue and one that should probably be looked into. I think either a plant with a bigger footprint or an input storage area that has to be touching the plant foundation could be potential solutions if they wanted us to have to improve that in-game. Otherwise just for gameplay purposes having it able to handle more input storage would be nice.
Yuri Jul 13, 2019 @ 8:57pm 
Originally posted by jhughes:
Right.. The stones coming out of the quarry are HUGE. They are not small rocks that fit on a conveyor.

They are possible to be conveyored. It's just that the gravel plant doesn't has an input as OP says.

The fastest way to provide your gravel plantS with stones:
Quarries -> Truck Unloading -> Aggregate Storage -> Truck Loading -> Gravel plant

+-2 trucks per gravel plant, depending on distance to truck loading. One truck loading for each gravel plant. Extra conveyors are not needed, only if distance is too big.
MG83 Jul 14, 2019 @ 9:42am 
Well issue is the dumping area . For example if it can be attached conveyor belt as input we can connect truck aggregate unloading to that conveyor input so we can connect a large aggregate storage to that input and connect multiple truck aggregate unloading to that large storage . Currently i have no idea why there is option for storing quarried stone at aggregate depot ? i don t think loading to train is feasible from storage even at export option or moving to another gravel processing plant
MG83 Jul 14, 2019 @ 9:45am 
Originally posted by jaroslaw.dekowski:
Originally posted by MG83:
Question is why gravel processing plant does not have conveyor connection to put quarried stone ?

In any case, U can easily improve if it bothers you - adding 2 modifications to the game:
this: http://transport-games.ru/files/file/1655-dobycha-kamnya/
& this: http://transport-games.ru/files/file/1635-graviynyy-zavod/


cool ones but what i mean is not for quarry just for the gravel processing plant :> and i like to play original :D "eto ariginalna ? - Net - horosho , poka" :D
MG83 Jul 14, 2019 @ 9:47am 
Originally posted by tea_bush:
Problems come from vehicles moving inside buildings. They do it too slow and only one by one. Bus stops, for example, behave the same, only one bus can maneuver inside, while others stand and watch. This mechanic has to be upgraded globally, not only for gravel plants.

i totally agree on this behaviour same issue with ambulances.
MG83 Jul 14, 2019 @ 9:48am 
Originally posted by MG83:
Originally posted by tea_bush:
Problems come from vehicles moving inside buildings. They do it too slow and only one by one. Bus stops, for example, behave the same, only one bus can maneuver inside, while others stand and watch. This mechanic has to be upgraded globally, not only for gravel plants.

i totally agree on this behaviour same issue with ambulances.

also same issue on big construction such as powerplant television radio station. manpower drains resources faster then they can be loaded into building. once i had 20 truck lined up infront of television construction.
zytukin Jul 17, 2019 @ 8:49am 
This topic is a bit funny.

The statement that quarried rocks can't go into a gravel processor via conveyor because they are large makes sense, but it doesn't fit with the rest of the game nor overall realism.

1. In real life, processing is done AT the quarry site, you wouldn't have quarry trucks driving on main roads into or through a city to a gravel processor like the game allows. To fix this the game would have to require the gravel processor to be close to the quarry sites, like place the quarrys within a circle range similar to how oil/coal/iron have ranges, or just make the gravel quarrys larger and output gravel.

2. In the game you CAN already move quarried stone via conveyor. You can use conveyors to move quarried stone between aggregate truck/train platforms and aggregate storage yards. So not being able to move it via conveyor or train into a gravel processor doesn't fit the rest of the game. Need to either add a conveyor or rail input to the gravel processor, or remove quarried stone from aggregate loading and unloading platforms, aggregate storage yards, and rail cars.
Last edited by zytukin; Jul 17, 2019 @ 8:58am
MG83 Jul 18, 2019 @ 1:52pm 
Originally posted by zytukin:
This topic is a bit funny.

The statement that quarried rocks can't go into a gravel processor via conveyor because they are large makes sense, but it doesn't fit with the rest of the game nor overall realism.

1. In real life, processing is done AT the quarry site, you wouldn't have quarry trucks driving on main roads into or through a city to a gravel processor like the game allows. To fix this the game would have to require the gravel processor to be close to the quarry sites, like place the quarrys within a circle range similar to how oil/coal/iron have ranges, or just make the gravel quarrys larger and output gravel.

2. In the game you CAN already move quarried stone via conveyor. You can use conveyors to move quarried stone between aggregate truck/train platforms and aggregate storage yards. So not being able to move it via conveyor or train into a gravel processor doesn't fit the rest of the game. Need to either add a conveyor or rail input to the gravel processor, or remove quarried stone from aggregate loading and unloading platforms, aggregate storage yards, and rail cars.

yeah exactly. in real life quarried stone is also carried via conveyors. There is more than single type of conveyor in real life.

also as you stated in your 2. header they are already stockpiled or carried with conveyor from loading unloading to in and out storage so why there is no conveyor input so we can connect a storage to that input or connect a truck loading etc. ? that is what made me wondered : /
tea_bush Jul 19, 2019 @ 12:36am 
Implement BelAZes already, they will carry so much rock that no one will complain about lack of conveyors anymore :)
TheAmishStig Jul 19, 2019 @ 8:52am 
Originally posted by zytukin:
Need to either add a conveyor or rail input to the gravel processor, or remove quarried stone from aggregate loading and unloading platforms, aggregate storage yards, and rail cars.

Oooh, I like that rail idea...something like a larger, higher-capacity processor where I could bring the stone in by rail.

Granted...I tend to take the easy way out and go with wild networks of conveyors, but there's something beautiful about wildly complex train networks that approach clockwork in terms of intricacy.
zytukin Jul 19, 2019 @ 1:59pm 
Originally posted by tea_bush:
Implement BelAZes already, they will carry so much rock that no one will complain about lack of conveyors anymore :)


lol, you act like everybody that has the game knows exactly what that is or where to find it.
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Date Posted: Jul 11, 2019 @ 10:31am
Posts: 39