Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Kaurna Sep 19, 2019 @ 9:37am
Increasing Private Car Journey Distance
Is there way to increase car journey distance?

I am building a parking lot in a small village so they can use car to make journey to near city to full-fill need and also work.

But they cannot do because nearest city / workplace is too far away.

It would be nice to set journey distance for car in game settings that applies to whole map, or each parking lot can have its own journey range, so that a village commuting shopping trip can be made.

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Showing 1-11 of 11 comments
Comrade Joe Sep 19, 2019 @ 1:55pm 
This is absolutely crucial, and I think everyone agrees on this.
Car driving range should at the very least be set at 5km.
I really wonder what the devs were thinking when they added cars with a 1km range.
BabaRoga Sep 19, 2019 @ 4:02pm 
Yup, cars are pretty useless as it is.

They should allow people to travel to the nearest city/ work station, no matter how far away. That's what cars are for (providing there are gas stations on the route)

University educated people should move to the other cities where they are needed.
Instead of just showing up there out of the thin air.

Only people without cars should use buses and trains to go to work.
RP-BOOST Sep 19, 2019 @ 5:22pm 
The funniest thing is that automatic vehicles like ambulances, fire trucks and construction office machinery have a range of over 1km and parking cars are limited to 1km, you can get over 1km but only with cars that run 160km /H.
BabaRoga Sep 20, 2019 @ 3:38am 
Originally posted by RP-BOOST:
The funniest thing is that automatic vehicles like ambulances, fire trucks and construction office machinery have a range of over 1km and parking cars are limited to 1km, you can get over 1km but only with cars that run 160km /H.

Actually construction office has problem detecting work sites past 1.5/2km even if the range is set to 3.
They will go there if manually assigned job.
Often they will build part of the road automatically but won't detect the next stage of road adjoining the bit it was just constructed
StarPhantom Sep 20, 2019 @ 8:46am 
The main problem i have found with this is when buying my workers cars, they'll take them to work and park, do their days work and then wait at the bus station and go home, i have multiple car parks with cars which never move because their owners just take the bus instead; there should ideally be a solution which forces owners of cars to prioritise them over other forms of transport nearby (Buses, trains, trams etc.)

Secondly i agree with OP, car ranges are quite short for what their ideal use is meant to be, i'd propose the 2 following ideas:
- Max car range increased to 4-5km to help industrial bases further away from main towns and cities, rather than relying on buses which could take upwards of 1 or 2 in-game hours to reach their destination.
- Increase total day-time by about 25% to help workers get to their assigned job on time, and help long range travel overall (This should also have the extra effect of dealing with deliveries made as they then have extra time to get to their assigned stores / industries).
RP-BOOST Sep 20, 2019 @ 8:50pm 
Originally posted by BabaRoga:
Originally posted by RP-BOOST:
The funniest thing is that automatic vehicles like ambulances, fire trucks and construction office machinery have a range of over 1km and parking cars are limited to 1km, you can get over 1km but only with cars that run 160km /H.

Actually construction office has problem detecting work sites past 1.5/2km even if the range is set to 3.
They will go there if manually assigned job.
Often they will build part of the road automatically but won't detect the next stage of road adjoining the bit it was just constructed
Yes, manually they will work quite far, automatic system after 2km is not very efficient.
Tryst49 Sep 21, 2019 @ 8:42am 
Originally posted by RP-BOOST:
Originally posted by BabaRoga:

Actually construction office has problem detecting work sites past 1.5/2km even if the range is set to 3.
They will go there if manually assigned job.
Often they will build part of the road automatically but won't detect the next stage of road adjoining the bit it was just constructed
Yes, manually they will work quite far, automatic system after 2km is not very efficient.

Even in the West, we are expected to travel up to 48km to work and back as part of a normal working day.

I currently work 1.5km from my home and I normally walk to work because it's simply not worth the fuel to drive there.
Last edited by Tryst49; Sep 21, 2019 @ 8:51am
RP-BOOST Sep 23, 2019 @ 12:27pm 
Originally posted by Tryst49:
Originally posted by RP-BOOST:
Yes, manually they will work quite far, automatic system after 2km is not very efficient.

Even in the West, we are expected to travel up to 48km to work and back as part of a normal working day.

I currently work 1.5km from my home and I normally walk to work because it's simply not worth the fuel to drive there.
https://steamcommunity.com/profiles/76561198197477362/screenshot/763846954799277021
Bubblygum88 Apr 15, 2020 @ 10:13am 
This would be a very useful feature
3division  [developer] Apr 15, 2020 @ 10:34am 
This feature is already available on public beta test right now ;)
Dr_Phill Apr 15, 2020 @ 10:51am 
Wow! Great!
And what will be the new limit for cars?
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Date Posted: Sep 19, 2019 @ 9:37am
Posts: 11