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edit: or you can just say ♥♥♥♥ it and bring your heaviest assault and roflstomp the opposition, you get a guaranteed hero mech at the end anyway so losing out on cbills/salvage is not a big deal
I liked that mission. Quite fun. Just make sure you can take out the com towers fast.
(also nice kung pow reference on your profile)
Alternative, if you are getting a bit ragged and low on missiles? Lure the targets to the far side of the city, away from the muck river you are supposed to lure them through (I think the southwest corner of the city). Then bust hard for the muck river and they will eventually follow you to their doom, enemy machines seem to have a hard time navigating through cities.
The dumbest way to cheese this mission? Create a Mech' specifically catered for this mission, such as tons of jump jet upgrades, weapon damage, maybe a bit of extra armor.
I recall that in the open areas there were often small hills and valleys to block incoming fire so I ignored tanks and turrets and just ran. Probably a real scout mech like a locust would handle this even better, they are physically tiny.
Then in the city I found and tagged everyone just frenetically running down streets and blocked their fire with buildings on my way out. The ambushers did their job well enough at the end, and I had JJ'd onto a hill where nothing could see me, and just popped up to take shots now and then.
I'd suggest trying any Phoenix Hawk, since that can take more of a beating. Give it the best large lasers you've got (strip secondary weapons, use the weight for full armor), stick to high ground always, and snipe enemies from as great a distance as you can manage.
That's pretty much how I beat it.
Zis is zee answer for everysing, ya? Zeese silly girlie mans vit dere antimissile systems and zere jumpie jetses. My antimissile system veighs 15 tons and is using de ferromagnetic slugs!