MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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WHERE ARE MY QUAD MECHS
Why no quad mechs guys, are they just too difficult to mod in? ill give the first person to make a Goliath all of my points.
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Se afișează 1-15 din 45 comentarii
Everyone asks where and why but not how are the quad Mechs?
WHERE ARE THE HUMANODS... WHERE ARE MY QUAD MECHS...
And get prepared for the inevitable finale of this triumvirate: "WHERE ARE THE LAMS", - coming to MW5's Steam Discussions soon™.
Editat ultima dată de Hykril Tynyx; 2 sept. 2024 la 9:36
Explore 2 sept. 2024 la 10:14 
I don't think we've ever had a quad mech in mechwarrior, have we? Not saying they don't exist in BT or other related franchises, just never seen one in a mechwarrior game.

In reality, 4 legs would be a lot more stable, and allow for higher speeds. There's no reason you wouldn't want 4 legs over 2, so maybe it's best we just keep these quad mechs hidden so we don't question the logic of the 2 leg design.
Postat inițial de Explore:
I don't think we've ever had a quad mech in mechwarrior, have we? Not saying they don't exist in BT or other related franchises, just never seen one in a mechwarrior game.
They were in Mechwarrior 2. There was also a mod that added them to MW5 but that got discontinued.
Explore 2 sept. 2024 la 11:26 
Postat inițial de Strayed:
Postat inițial de Explore:
I don't think we've ever had a quad mech in mechwarrior, have we? Not saying they don't exist in BT or other related franchises, just never seen one in a mechwarrior game.
They were in Mechwarrior 2. There was also a mod that added them to MW5 but that got discontinued.

Interesting. Thanks for that piece of candy. Have a piece of candy (in the form of points).
Editat ultima dată de Explore; 2 sept. 2024 la 11:35
Wayz 2 sept. 2024 la 11:54 
Postat inițial de Hykril Tynyx:
WHERE ARE THE HUMANODS... WHERE ARE MY QUAD MECHS...
And get prepared for the inevitable finale of this triumvirate: "WHERE ARE THE LAMS", - coming to MW5's Steam Discussions soon™.
:steamthis: But you forgot "Where are my Clans."
Postat inițial de Wayz:
Postat inițial de Hykril Tynyx:
WHERE ARE THE HUMANODS... WHERE ARE MY QUAD MECHS...
And get prepared for the inevitable finale of this triumvirate: "WHERE ARE THE LAMS", - coming to MW5's Steam Discussions soon™.
:steamthis: But you forgot "Where are my Clans."
Hopefully, that discussion isn’t posted a couple days after launch… lol

If so, hopefully nobody says anything. :)
H MY GOD
Stalectos 2 sept. 2024 la 12:25 
Postat inițial de Explore:
I don't think we've ever had a quad mech in mechwarrior, have we? Not saying they don't exist in BT or other related franchises, just never seen one in a mechwarrior game.

In reality, 4 legs would be a lot more stable, and allow for higher speeds. There's no reason you wouldn't want 4 legs over 2, so maybe it's best we just keep these quad mechs hidden so we don't question the logic of the 2 leg design.
the logic behind a 2 legged design is thus: legs have only 2 free critical slots. arms have 8 and can be brought up to 10 by eschewing a hand and lower arm actuator. as someone who has dabbled with homebrewing quad mechs for tabletop let me tell you the reduced crit slots really limit a builds potential in a lot of instances and especially at higher weights.

also canonically because you need a helmet that links your brain with your mech's controls quad mechs are difficult to pilot due to most pilots having 2 legs instead of 4. also presumably due to some properties of myomer or something quad mechs do not actually get a speed buff of any kind last I checked. your myomer muscles handle 2 legs and 4 exactly the same.
Wayz 2 sept. 2024 la 12:25 
Postat inițial de Ironlegion:
Postat inițial de Wayz:
:steamthis: But you forgot "Where are my Clans."
Hopefully, that discussion isn’t posted a couple days after launch… lol

If so, hopefully nobody says anything. :)
You probably just gave pete ideas lol:halloweener:
Postat inițial de Azathoth:
Why no quad mechs guys, are they just too difficult to mod in? ill give the first person to make a Goliath all of my points.
quads usually get excluded from mechwarrior because they are a nightmare to implement. even MW2 only managed it by rigging the front 2 legs to act as arms and iirc even after that it's crash happy when you are piloting it.
Postat inițial de Wayz:
Postat inițial de Ironlegion:
Hopefully, that discussion isn’t posted a couple days after launch… lol

If so, hopefully nobody says anything. :)
You probably just gave pete ideas lol:halloweener:
Pete- Oh yeah, you have to buy mw5 mercs+all dlc for mw5 clans to work. Also it never goes on sale… :)
If you really, really want to use them for some reason, at least they exist in various mods for the turn-based Battletech game from HBS -- e.g. both BTA3062 and Roguetech include some, IIRC.
Explore 2 sept. 2024 la 15:59 
Postat inițial de Stalectos:
also canonically because you need a helmet that links your brain with your mech's controls quad mechs are difficult to pilot due to most pilots having 2 legs instead of 4.

I was under the impression that the brain link didn't handle walking, just the stabilisation part. Otherwise maybe the Hams should breed some 4 legged "humans" for the Quads.
Postat inițial de Explore:
Postat inițial de Stalectos:
also canonically because you need a helmet that links your brain with your mech's controls quad mechs are difficult to pilot due to most pilots having 2 legs instead of 4.

I was under the impression that the brain link didn't handle walking, just the stabilisation part. Otherwise maybe the Hams should breed some 4 legged "humans" for the Quads.
stabilization is an important part of walking without falling over
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