Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
ok. now i know that i can use device. i see a lot of such devices and i want to compare it. but...i cant
i tried arena supercharger: its terrible device
right now i dont want to try mascs coz these are too heavy
my question is "how to get clue about these devices from description"? right now it seems like random gear
what means "intervals" in infocards?
So on table top they both do the same thing and you roll when you use them, if you fail the roll you take critical damage, MASC you take a critical damage on each leg which will most likely damage actuators. The Supercharger you take a engine critical hit on a failed roll, which 3 engine crits = dead. In the video game they work the same pretty much, but to be fair mechs with Inner Sphere Extralight Engines dont die from loosing a side torso either.
Heavy useless components.
Best use - remove from mech and convert to C-bills