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But you will be forced to.
- 1. Depletion of appropriate missions in the war zone
- 2. Story missions will appear at certain reputation and will have related difficulty
But generally you are right, and it is great, because I can run my medium mechs for a long time
Also, maybe someone has prior knowledge of this, but I think it would cost less to repair 1 destroyed 100t mech, than 2 destroyed 50t mechs.
Unless you're playing modded missions, you can get to the point where you can play quite recklessly and still dominate the battlefield, and make *lots* of C-bills.
But... don't play recklessly in e.g. Duels or Ground War missions from Coyote's mission pack, because the AI is un-nerfed and can actually have pilots with decent skills plus decently upgraded 'mechs to field against you. The "capture an aerospace fighter" missions also need to be played rather cautiously.
But what matters most is the attitude and mission bonus. Get contract from House you have 5+ attitude, get 75% bonus from a triple mission - and you will earn 20 million C-bills. And there will not be much difference between 30 and 60 difficulties.
The goal is to use all variety of mechs.
"Destroyed" is a spectrum, at least according to me ;) If you get just an arm with a couple of expensive weapons shot off every mission, that's more than enough to stall your progression.
Without literally sitting on your shoulder, it is hard to know what is going wrong TBH, I'm just making guesses. I noticed in my latest playthrough that there were some hard raid missions on the Davion/Kurita frontline. For raid missions, it can be a lot easier to just take 1 fast mech with jumpjets and quickly go around the map avoiding enemies and taking out the targets. If you have already launched the mission and find it's like 5 different targets, and after the first 1 or 2 you realise you're going to get caned before you get to the end, you can jump into your light mech and order the rest to wait at a location.
Also, there's no shame in going to Easy difficulty, you don't need to tell anyone ;) I don't know your experience with these games, but the control takes some getting used to, and after that you'll still be refining mech control, tactics and mech equipping for years. Take some pride that you're not using the FPS control option.
Do you use any DLC or mods? Those can make the game easier or harder, so just wondering.
Also, this is what gets me about the AI.
The Hero Archer that you find. I have it set up for long range. But every single time they run in and melee with it.
Is there a way you can set AI lance mates to stay at range?