MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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Osu 25 FEB 2024 a las 15:22
My cheat code
I'm glad it took me until late game to learn the cheat code for this game. For me, at least, the cheat code is heavy rifles + the 50% ballistic cooldown reduction upgrade. My mauler with 4 heavy rifles is pretty much a one-shot machine. Now the game is almost boring.
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Mostrando 1-9 de 9 comentarios
dragonflyer 27 FEB 2024 a las 12:44 
Anything with 4x medium ballistic slot is a monster. Are you using mods? Because I don't recall a Mauler configured as such. They have 4x small or 2x medium. Heavy Rifle is a medium slot weapon. I also don't recall being able to reduce ballistic cooldown by 50%, Cantina upgrades don't go quite that high. If you're using OP mods, it's easy to make OP 'mech.
Última edición por dragonflyer; 27 FEB 2024 a las 12:45
Thundercracker 27 FEB 2024 a las 16:02 
Publicado originalmente por dragonflyer:
Anything with 4x medium ballistic slot is a monster. Are you using mods? Because I don't recall a Mauler configured as such. They have 4x small or 2x medium. Heavy Rifle is a medium slot weapon. I also don't recall being able to reduce ballistic cooldown by 50%, Cantina upgrades don't go quite that high. If you're using OP mods, it's easy to make OP 'mech.
just did a little checking, there is no mauler with more than 2 medium ballistic hardpoints in the vanilla game.
dragonflyer 27 FEB 2024 a las 16:05 
Even the Otomo variant is actually 6x light, and while they might be quite formidable if you can put light rifles in all the slots (heck, even with MGs mounted there it's pretty scary up close), it won't mount four heavy ones. I'd say, we're looking at some pretty OP mods in this case.

In the unmodded game, either 4xUAC-5 or 4xLB-X-10 (preferably solid slugs) will also pretty much wipe everything out in a few shots, but only Carapace and two of the Annihilators can actually mount that kind of loadout, and the latter is too slow for my liking. Haven't tried heavy rifles, but they're hard to use.
Última edición por dragonflyer; 27 FEB 2024 a las 16:08
Commisar Jon Fuklaw 28 FEB 2024 a las 3:56 
Publicado originalmente por dragonflyer:
snip.
This is definitely a mods issue.

The "better cantina" mod changes the ballistic cooldown upgrades to 25% and 50% (and the general cooldown upgrade 15%) for the sole reason that the author thought rifles were underpowered (while also having no understanding that PGI made them overpowered compared to what they ought be). Said author then paid no heed to the second order consequences of making -90% ballistic cooldown a thing. When confronted about it, they said they'd patch it, but the mod hasn't been patched in years.

Likewise, getting 4x Heavy Rifles on a Mauler isn't possible without YAML or a mod that adds 'mech variants.
Tezcatli 28 FEB 2024 a las 14:25 
If you're gonna use mods. Don't complain when they break game balance.
George W. Kush 28 FEB 2024 a las 16:34 
6 light rifles rip. i use 4 light rifles on the warhammer BW with large laser SB's and a srm 6. YAW adds in slightly more then double ammo bins 2ton bin = 85 rounds.
ICE 9 28 FEB 2024 a las 17:14 
Publicado originalmente por Tezcatli:
If you're gonna use mods. Don't complain when they break game balance.

I think that's what the OP is saying. The game balance was already broke by ganging rifles and/or machine guns - or any ballistic weapon (other than AC's and UAC's) that had yet to be nerfed - vanilla OR modded.

I remember this used to be a problem with MWO in the early years, with ganged AC's and UAC's. They fixed the problem by nerfing the guns - by creating a heat accumulation problem when multiple AC's or UAC's were fired simultaneously. You could partially get around the nerfed-gun thermal limitations by chain-firing the gun arrays, giving rise to what we used to call "buzz-saw", or "chain-saw" mech-configurations. Apparently, the AC / UAC thermal-nerf was carried over to MW5.

Interestingly the light auto-cannons (LAC's) don't seem to have been nerfed this way, so in addition to rifles and machine guns, you can single shot just about about anything with LAC's as well, without generating significant heat.
Última edición por ICE 9; 28 FEB 2024 a las 17:16
Thundercracker 28 FEB 2024 a las 17:31 
Publicado originalmente por ICE 9:
Publicado originalmente por Tezcatli:
If you're gonna use mods. Don't complain when they break game balance.

I think that's what the OP is saying. The game balance was already broke by ganging rifles and/or machine guns - or any ballistic weapon (other than AC's and UAC's) that had yet to be nerfed - vanilla OR modded.

I remember this used to be a problem with MWO in the early years, with ganged AC's and UAC's. They fixed the problem by nerfing the guns - by creating a heat accumulation problem when multiple AC's or UAC's were fired simultaneously. You could partially get around the nerfed-gun thermal limitations by chain-firing the gun arrays, giving rise to what we used to call "buzz-saw", or "chain-saw" mech-configurations. Apparently, the AC / UAC thermal-nerf was carried over to MW5.

Interestingly the light auto-cannons (LAC's) don't seem to have been nerfed this way, so in addition to rifles and machine guns, you can single shot just about about anything with LAC's as well, without generating significant heat.
the problem here is that there are few mechs that can boat ballistics at all, in this game.

the AC2/ UAC2 meta was only broken recently in MWO.... with the introduction of the HAG for clanners. if you were not aware, they're implemented basically as burstfire gauss, and range from 10-40. dual HAG 30+ tends to melt most CTs in just a few bursts from ~1km away.

MW5 does reuse a lot of stats from MWO, but the main limitation to this setup here is the severe lack of mechs capable of boating even small ballistics. we're much earlier in the timeline, with far less customization options.

dont get me wrong, there are a few mechs that CAN do it, like the mauler. the vast majority of mechs, though, are some split of laser and missile, with maybe an AC or two in the mix.
Commisar Jon Fuklaw 29 FEB 2024 a las 3:00 
Publicado originalmente por ICE 9:
snip

No, OP is basing his incorrect opinion that heavy rifles are OP based on a mod that make them OP. Don't excuse someone's inability to think lest you yourself be considered stupid.
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Publicado el: 25 FEB 2024 a las 15:22
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