MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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Invisible 28 FEB 2024 a las 10:39 a. m.
Does someone use "chain fire"?
I can't see the usecase where I would need that.
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Mostrando 1-15 de 37 comentarios
fawkee 28 FEB 2024 a las 10:50 a. m. 
Publicado originalmente por Invisible:
I can't see the usecase where I would need that.
Yes, if it makes sense :cta_emo2:
Fransus_ 28 FEB 2024 a las 10:58 a. m. 
Its useful when your mech (like quickdraw or zeus) has a lot of small/medium lasers and bad cooling. So instead of fire them all and get overheated, you can fire one after another and control your temperture. Personaly, i use chain fire at almost all mechs with big amount of small arms because of heat and it makes stargeted shooting much easier.

p.s. english is not my native language, so sorry if i made some mistakes :)
Rotiart 28 FEB 2024 a las 11:02 a. m. 
Good for swatting flies.
Insano-Man 28 FEB 2024 a las 11:08 a. m. 
Chain fire lets you apply as much of your arsenal as is needed to the target.

If you've got a bank of medium lasers, there's no sense in blasting the whole set on a single VTOL. With chain fire, you can poke it with just one, but you can hammer on the trigger if you see a mech, which will rapidly fire every laser in that weapon group. Given how common basic vehicles and turrets are, even just this one scenario makes chain fire almost universally useful.

Myself, I use chain fire on every weapon group that uses similar types of weapons. The only exceptions to that rule are very specific setups on sniper mechs, where even a split-second delay can be the difference between a full headshot and just a broken nose.
Commisar Jon Fuklaw 28 FEB 2024 a las 11:55 a. m. 
OP always sticks every weapon in Group 1 and clicks LMB whenever something looks at him funny.

I guess OP is just built different.
Thundercracker 28 FEB 2024 a las 12:21 p. m. 
Publicado originalmente por Fransus_:
Its useful when your mech (like quickdraw or zeus) has a lot of small/medium lasers and bad cooling. So instead of fire them all and get overheated, you can fire one after another and control your temperture. Personaly, i use chain fire at almost all mechs with big amount of small arms because of heat and it makes stargeted shooting much easier.

p.s. english is not my native language, so sorry if i made some mistakes :)
it's also nice on burstfire weapons (the burstfire variants of AC and the streak missiles) to keep up a steady stream of damage.
partly sane 28 FEB 2024 a las 12:38 p. m. 
Oh yeah. Especially when i am running my Marauder. You can keep up a much steadier stream of fire which I find especially helpful when starting to engage from range, or blasting apart buildings. I keep it as a hot key on my joystick, because it's one I find I switch in and out of a fair bit with mechs packing big guns with slower cycle times.
dragonflyer 28 FEB 2024 a las 1:27 p. m. 
I use it whenever I need less than full blast for pest control. It's also great for destroying buildings, if you put two rounds in the same spot on a building, you're wasting ammo and heat capacity. Chain fire allows me to put every round where it'll do the most damage. On smaller mechs it's seldom super-useful, but on heavies or assaults with a lot of guns it's a very handy thing to have. I have it mapped to my throttle for easy access whenever I need to switch it on or off.
Gailim 28 FEB 2024 a las 5:14 p. m. 
I find chain fire to be a necessity on mechs with multiples of large heat generating weapons like PPCs, large lasers, or AC20's. you don't want all that heat at once. it gives you the ability to fire them one at a time without having to put them on different weapon groups

I also like using them for dual gauss setups, not because of the heat but in case my aim was off on the first shot
Thundercracker 28 FEB 2024 a las 5:34 p. m. 
Publicado originalmente por Gailim:
I also like using them for dual gauss setups, not because of the heat but in case my aim was off on the first shot
i dunno, in that sutation, i think i'd have 3 groups for the 2 gauss. one for both, and one for each separately. that way i dont have to shoot to charge again, like chainfire, i just use the single gauss weapon groups, charging the second a half second after the first.
some guy 28 FEB 2024 a las 5:37 p. m. 
i suppose there is no heat penalty for firing multiple of the same weapon in the same group? thats one reason you can use chain fire in MWO.
Cursed Hawkins 28 FEB 2024 a las 5:49 p. m. 
Publicado originalmente por Six Biomes:
i suppose there is no heat penalty for firing multiple of the same weapon in the same group? thats one reason you can use chain fire in MWO.
Each weapon generates heat, the more of a specific type that's shot at once, the more heat that's generated.
Gailim 28 FEB 2024 a las 5:50 p. m. 
Publicado originalmente por Thundercracker:
Publicado originalmente por Gailim:
I also like using them for dual gauss setups, not because of the heat but in case my aim was off on the first shot
i dunno, in that sutation, i think i'd have 3 groups for the 2 gauss. one for both, and one for each separately. that way i dont have to shoot to charge again, like chainfire, i just use the single gauss weapon groups, charging the second a half second after the first.

most of the mechs that can mount dual gauss have too many other weapons to waste groups like that. my mouse only has two side buttons so I only have 4 convenient weapon groups, I use the tab key for group 5/melee

and if i am in a close range scrap and want to fire both at once I can just click twice
Última edición por Gailim; 28 FEB 2024 a las 5:50 p. m.
Cursed Hawkins 28 FEB 2024 a las 7:48 p. m. 
Publicado originalmente por Gailim:
Publicado originalmente por Thundercracker:
i dunno, in that sutation, i think i'd have 3 groups for the 2 gauss. one for both, and one for each separately. that way i dont have to shoot to charge again, like chainfire, i just use the single gauss weapon groups, charging the second a half second after the first.

most of the mechs that can mount dual gauss have too many other weapons to waste groups like that. my mouse only has two side buttons so I only have 4 convenient weapon groups, I use the tab key for group 5/melee

and if i am in a close range scrap and want to fire both at once I can just click twice
You know you can toggle Chain fire on and off right?
Thundercracker 28 FEB 2024 a las 9:53 p. m. 
Publicado originalmente por Cursed Hawkins:
Publicado originalmente por Six Biomes:
i suppose there is no heat penalty for firing multiple of the same weapon in the same group? thats one reason you can use chain fire in MWO.
Each weapon generates heat, the more of a specific type that's shot at once, the more heat that's generated.
they're asking about ghost heat. i personally don't know if it is a thing here, but that's because i'm overtrained to avoid it.

Publicado originalmente por Gailim:
Publicado originalmente por Thundercracker:
i dunno, in that sutation, i think i'd have 3 groups for the 2 gauss. one for both, and one for each separately. that way i dont have to shoot to charge again, like chainfire, i just use the single gauss weapon groups, charging the second a half second after the first.

most of the mechs that can mount dual gauss have too many other weapons to waste groups like that. my mouse only has two side buttons so I only have 4 convenient weapon groups, I use the tab key for group 5/melee

and if i am in a close range scrap and want to fire both at once I can just click twice
fair enough, if we're just considering mechs with 2 large ballistic hardpoints. i was only really considering the only mech i can think of that comes with dual gauss, the nightstar. it only has one other mount, so you can afford to be frivolous with the groups.
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Publicado el: 28 FEB 2024 a las 10:39 a. m.
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