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It does precisely what it sounds like: it pays out ONLY the amount needed for repairs based on the damage that has been sustained by your lance's mechs during the mission. It's not a source of free money, you won't receive any leftover "extra" in either direction... but it is a good tool for managing your finances effectively, and to account for the expected losses, because one insurance point is always bigger than any single point of negotiated bonus credits (in vanilla, at least).
You if you buy 1,000,000 insurance, and are damaged for 500,000 in mission, you will get a 500k payout at the end of a mission.
If you get 1,000,000 insurance, and are damaged for 1,500,000 in mission, you get 1,000,000 in insurance
Just to recap, insurance pays off the repair costs, up to the limit of however much the insurance is. It's better than asking for more money, because insurance cover is worth more C-bills per point. So if you think you're gonna take a million in battle damage, get a million in insurance. If you think you'll get out unscathed, then use your points for bonus pay, or salvage, instead.
1 it's poor form
2 it usually fails to take in more recent updates
3 it's basically just being lazy
4 steam mods don't like it