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Not a big deal since it isn't going to happen but just to point out the OP does not reflect a unanimous player viewpoint.
I do agree losing upgrades when you put a mech in the fridge is a pain but now with the extra mechbays you don't have to. All you have to do is make a bit more money and since you can design mechs to be the best possible versions of themselves with YAML, this should be a doddle.
YAML has very active authors and the mods were undated within a day of dlc release, whats the issue?
The problem with mods is: only YAML gets updates on time, and that's because we are lucky the maintainer is active. Mods should simply not break that often
PGI will stop releasing DLC sooner or later and mod collections will stabilise but until then mods needing updates after a DLC is just part n parcel to modding. People just have to accept that a release date of a DLC is not the finish line and allow extra wait time if running mods.
A lot of what I ENJOY about this game is having to make the mechs you have work for you within their limits. It's a lot of what makes the game challenging and enjoyable - for me. (And I'm not one of those who can reliably headshot at 900 metres!)
I don't want to stop you having your fun, I just don't want you messing with MY fun :)
Yes and it gets very expensive very quickly ;)
Fair enough, YAML can stay a mod. Still upgrades and load being stripped when a Mech is put in cold storage is non sense.
But try to get a Cicada working in vanilla Mechwarrior 5. The fact that there is a mech where you cannot even max the armor (without any weapons!) out because it has an insanely oversized engine, that you cannot swap, tell you that there was some oversight.
MW4 did not allow an engine swap, but it was far more elastic in mech loadout options in other ways, ways that are missing in MW5. YAML is not perfect, I liked MW4 A LOT, and was looking forward to MW5... but I found it boring and a bit disappointing, YAML saved it. This guy made a nice video about YAML, explaining something quite close to what I think:
https://www.youtube.com/watch?v=I1dLCI9MkPY
920,000 c-bills for 12 mechs in active storage. That's less than one mission of any type per month AND it's not as if you didn't have to pay before the update, you did, even if you didn't notice, and you get three more mechs than you could support before for that money.
Ah yes, the Cicada thing. In fact look at all 40 and 60 ton mechs and find a good one. You'll struggle. I've got an acceptable Quickdraw-5A but that's about it. To me, that is one of the interesting things about the game: some Mechs are crap. Bad designs. Judging which those mechs are is part of the game, for me. Getting a decent Mech from a Quickdraw chassis is a major triumph!
(Every time I say "Six Medium Lasers," I drool.)
Definitely. New beginnings are often necessary.