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The game already does more than enough to push the player out of lower rep zones by having a weight limit and lower payouts making it harder to use bigger mechs and harder to maintain/upgrade them if you choose to farm weaker zones. Also having your reputation tank making future missions that much worse is just triple dipping and really punishing from adding way too much grind to get that back.
But I do enjoy the irony of them begging me to save them from an entire battalion of mechs and they only allowed me to bring 140 tons of mechs....
I am willing to tip a coffee (3$) for their work.
The whole reputation system in MW5 is borked. A mercenary should gain "notoriety" as he successfully finishes missions, that is basically the global reputation and is fine as is where you gain more reputation by doing harder missions.
The issue is the "local" reputation with the factions. If you work for davion against kurita then davion should throw in some bonus for working for them. Thats working as intended. But kurita should NEVER disincentive you to work for them. Why should they? You working for them instead for Davion is good in itself, why make it less likely you ever work for Kurita?
The lower limit should always be +0 extra negotiation points and the upper limit should be +5 extra points. Having -5 negotiation points makes no sense because they SHOULD want you to work for them, it helps them if you suddenly change stance and work for them.
Damn!! I really hate that in the vanilla game and it was one of the first mods ive used. Its really dumb to play without it. Hopefully there is someone that is willing to do so.
I also would tip a coffee
A proper local reputation system would be a perfect middle ground, as in your global reputation with Kurita does not suffer a lot when fighting them, but the reputation with the controlled system does.
Say something like -2 global Kurita reputation, and -8 system reputation.
Even removing the reputation mechanic would be better, so you always have +0 points from faction and just your global rep modifier.
Might be an idea trying this but it is inconsistent with what save files it acknowledges due to being outdated.
Actually, I just want neutral standings the most, no gain or loss. I am a mercenary I feel indifferent, and so should they. If they don't I won't work for you. :I have no head-canon where in-game I feel strongly about Davion, Kurita or Marik. They are just different colors that have wars and grudges that I want to profit off from.
I work for the contract with the best pay, not the one that holds petty grudges over my job.
But of course there's always backstabs, just think you are traveling to a friendly industrial hub but your ship get sabotaged and have to landing on a unknown planet, then several unmarked mech rushing out of the fog...
Even Mount and Blade (the old one) can do this pretty well.
But if we're on the topic of reputation, the campaign really should tank your reputation with a really terrifying faction. The grudge would be secret, but it would be so very, very there.
Pay your bills, ♥♥♥♥♥!