MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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Zeus is a terrible robot
80 weight, but we get 2 medium lasers, 1 heavy, medium gun and heavy rocket block, categorically little armor and mobility, it is not possible to combine weapons with such slots, since each will need to be positioned on different buttons, due to the difference in the range of guns. This is a bad robot. Who would leave it in an active squade? I bought it and regretted it
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Showing 1-15 of 15 comments
vine May 23, 2022 @ 5:55pm 
there's no robots here
MechaCrash May 23, 2022 @ 8:05pm 
The simple fact of the matter is that a lot of designs are just really bad, a fact made worse by a lot of weapons being really bad.

The game was originally made as a tabletop thing, so things like "how do the firing groups work" was never a concern. You'd just look at the distance to the enemy, pick the weapons off the list, and say "these are the guns I want to use." What that experience would actually be like never really came up, which is why you have a bunch of different guns with different ranges scattered all over the mech.

In this game, the really good weapons are ones that are either light enough that you can carry a lot of them, or strong enough that you don't have to. And the good mechs are the ones that let you do that.

If you want an 80 ton mech, I would suggest an Awesome, specifically the AWS-8Q. It has three big energy weapons, no other tricks to it. Two in the body, one in the arm. There is also the Victor, as most of those carry a big gun in one arm, a pair of medium lasers in the other, and a token missile launcher in the shoulder.
user19990313 May 23, 2022 @ 10:02pm 
Your "terrible robot" list is outdated. Have you seen a Charger-1A1?
Bovril Brigadier May 24, 2022 @ 1:00am 
Treat the Zeus as a heavier Orion otherwise yeah, nothing much to write home about.
pete May 24, 2022 @ 1:25am 
Dear Ma & Pa

I salvaged a Zeus from my latest battle. Used for 5 mins and the put put in back where I found it. I live and learn - at least it wasn't a 60 tonner.

Pete
Last edited by pete; May 24, 2022 @ 1:25am
Bovril Brigadier May 24, 2022 @ 2:00am 
Originally posted by pete:
Dear Ma & Pa

I salvaged a Zeus from my latest battle. Used for 5 mins and the put put in back where I found it. I live and learn - at least it wasn't a 60 tonner.

Pete
5S and 5T are somewhat decent and the Skooma is hilarious although good luck finding Khajiit that has wares,
Originally posted by MechaCrash:
The simple fact of the matter is that a lot of designs are just really bad, a fact made worse by a lot of weapons being really bad.

The game was originally made as a tabletop thing, so things like "how do the firing groups work" was never a concern. You'd just look at the distance to the enemy, pick the weapons off the list, and say "these are the guns I want to use." What that experience would actually be like never really came up, which is why you have a bunch of different guns with different ranges scattered all over the mech.

In this game, the really good weapons are ones that are either light enough that you can carry a lot of them, or strong enough that you don't have to. And the good mechs are the ones that let you do that.

If you want an 80 ton mech, I would suggest an Awesome, specifically the AWS-8Q. It has three big energy weapons, no other tricks to it. Two in the body, one in the arm. There is also the Victor, as most of those carry a big gun in one arm, a pair of medium lasers in the other, and a token missile launcher in the shoulder.
Thanks for the detailed answer, I was doing a quest for furs, but there were no suitable ones, the weight was too low to complete the mission, the bot still played them normally with this "Piano". But now I have him, and I happily sell Zeus, knowing that the problem is not with me. Thank you:) 50 ton trebuchet, played a better role for me :)
Eagle_of_Fire May 24, 2022 @ 5:43am 
Originally posted by user19990313:
Your "terrible robot" list is outdated. Have you seen a Charger-1A1?
You mean one of those chassis I use every single game because it is awesome? It is a great laser vomit chassis with nice mobility and good armor.



Originally posted by Иерарх Артанис:
80 weight, but we get 2 medium lasers, 1 heavy, medium gun and heavy rocket block, categorically little armor and mobility, it is not possible to combine weapons with such slots, since each will need to be positioned on different buttons, due to the difference in the range of guns. This is a bad robot. Who would leave it in an active squade? I bought it and regretted it
Don't you have a mouse with extra buttons? It is completely common now to expect a gamer to have a mouse with at least two extra buttons nowaday. This mean 4 weapons groups easily accessible with your left hand, leaving only two extra for stuff you barely ever use (like melee). I've personally never needed more than 5 slots on any given mech (and that fifth slot was for melee as well).

One trick I love is to place a lot of similar weapons (like a bunch of medium laser) on a sequence in a firing group instead of having them all fire simultaneously. Provide a lot more control for pretty much the same damage output and help not to overheat when I only want to fire one or two at a time. One of my favorite mech has something like 15 medium lasers... Yeah, I know, that's quite a lot. And it works wonders. :D

Edit: Oh, and if you are willing to then you could also easily remap the middle button for one extra group...
Last edited by Eagle_of_Fire; May 24, 2022 @ 5:44am
Originally posted by Eagle_of_Fire:
Originally posted by user19990313:
Your "terrible robot" list is outdated. Have you seen a Charger-1A1?
You mean one of those chassis I use every single game because it is awesome? It is a great laser vomit chassis with nice mobility and good armor.



Originally posted by Иерарх Артанис:
80 weight, but we get 2 medium lasers, 1 heavy, medium gun and heavy rocket block, categorically little armor and mobility, it is not possible to combine weapons with such slots, since each will need to be positioned on different buttons, due to the difference in the range of guns. This is a bad robot. Who would leave it in an active squade? I bought it and regretted it
Don't you have a mouse with extra buttons? It is completely common now to expect a gamer to have a mouse with at least two extra buttons nowaday. This mean 4 weapons groups easily accessible with your left hand, leaving only two extra for stuff you barely ever use (like melee). I've personally never needed more than 5 slots on any given mech (and that fifth slot was for melee as well).

One trick I love is to place a lot of similar weapons (like a bunch of medium laser) on a sequence in a firing group instead of having them all fire simultaneously. Provide a lot more control for pretty much the same damage output and help not to overheat when I only want to fire one or two at a time. One of my favorite mech has something like 15 medium lasers... Yeah, I know, that's quite a lot. And it works wonders. :D

Edit: Oh, and if you are willing to then you could also easily remap the middle button for one extra group...
Yes, I am the man with the office mouse ((
Valen May 24, 2022 @ 11:57am 
We have the option as a game player - to pick and choose... for the most part. Lore wise, most mechwarriors did not have that option. They used what they were given or had.

I just started playing a new campaign. I am not in the position currently to waste time and search for mechs I want (waste of C-bills traveling). I use what I figure I can currently get by with. In a way... It is somewhat fun... Having to use mechs I would never use at end game.

:davion::steiner:
Sedmeister May 24, 2022 @ 12:09pm 
Originally posted by Valen:
We have the option as a game player - to pick and choose... for the most part. Lore wise, most mechwarriors did not have that option. They used what they were given or had.

I just started playing a new campaign. I am not in the position currently to waste time and search for mechs I want (waste of C-bills traveling). I use what I figure I can currently get by with. In a way... It is somewhat fun... Having to use mechs I would never use at end game.

:davion::steiner:

What mods you using in your new playthrough Valen? And if course, which start?
Valen May 24, 2022 @ 12:17pm 
Originally posted by pete:
Dear Ma & Pa

I salvaged a Zeus from my latest battle. Used for 5 mins and the put put in back where I found it. I live and learn - at least it wasn't a 60 tonner.

Pete

Dear Son,

Ma will be sending you soon, a knitted pilot seat cover with your favorite :liao: logo on it. I came across a old Firebee WAM-B/FRB-1E in the Dì-fang system when I was your age. I left it there... as well. :steamhappy:

Please continue to take your prefectorate issued mood enhancers.

Your Pa,

Li al tyme.
Last edited by Valen; May 24, 2022 @ 12:21pm
Wayz May 24, 2022 @ 12:33pm 
Lore aside and taking only vanilla mechs into account the hero zeus in this title prob makes the list of best mechs in the game.

That's a hero mech though with hidden unlisted goodies.
Last edited by Wayz; May 24, 2022 @ 12:34pm
Valen May 24, 2022 @ 12:36pm 
Originally posted by Sedmeister:

What mods you using in your new playthrough Valen? And if course, which start?

Hello friend. I was just talking in general. Being a lowbie at the start of a new vanilla game. I do not use many mods - and no big mods. I find that many of mods out there tend to cause issues. But now that you brought it up - I think it would be grand to have a mod where you were not the commander - but just a mechwarrior pilot. So you would not have the full freedom of having what you want - all the time. :steamthumbsup:
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Date Posted: May 23, 2022 @ 5:30pm
Posts: 15