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The negative reviews are mainly about the reskinned mission types (demolition vs scorched earth), PGI not fixing old bugs, DLC breaking mods and the fact it is not about clan invasion...
i think common consensus is that the campaign itself is a welcome addition
You get no special rewards or anything. Why do it when you can just go do high reward quests from hotis and get some hero mechs?
Although people were expecting PGI to add at least somehow a new Battlemech and I was personally hoping they'd at least add some new vehicle models to shoot at.
Thats not necessary true. You can get some good pilots out of it some with Vet skill rating meaning they can hit the broadside of a barn. The systems also offer some early access to 3049 Battlemechs like the Orion M and the markets in general are pretty good.
Even Now I believe PGI
PGI
I just dont think its enough for the time investment the player has to put into the quest in comparison to the hotis questlines.
Its an opinion of course, but i tend to think the CAR king crab from stop the launch is in every way better then anything from dlc2.
Hadn't seen the HTM issue, but then again i haven't even seen a HTM in game yet, hell the last one I remember seeing was General Rintoshi (i think) in Ghost Bears Legacy, but I did look it up and they should fix their issues but that mech does look rather meh, wasn't it also from Heros?
"It's clear now that Kestrel Raiders was the intended release state of the game and that we just got juiced for more money. They just charged us for them to finish the game, fix bugs, and round out fights on map. All should have been done before release and not double charged for."
Before Kestrel Lancers the fights are a joke and it makes me want to write a scorching paragraph grinding that guys proverbial bones to make my bread. But it's probably not their fault they wound up that way. It's their parent's fault. Bad parenting =D