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There is also an option to set your Reputation, or even apply modifiers to C-Bill and Reputation gains, if you think that just zapping cash straight into your bank account is a bit too much.
But it's your game, if you want to wait around being frustrated hoping someone will fix it in a way that specifically makes you happy, go for it. I'm not your dad.
Want the explanation? It's because sourcing whatever abstracted materials/parts/components were damaged (torn myomers, burnt out electronics, etc.) that you don't keep on-hand spares of because it'll be the one chassis-specific doodad in your entire lance is harder/more costly when you're in an area of space where there are trade and industry disruptions. Oh, your Warhammer is the only thing that uses this particular actuator model/rating in its upper arms? Well, we have limited space, no need to hold onto it, what are the ACTUAL chances that specific thing will get broken?
Happy? Does that satisfy you? Or will that not be good enough and you'll decide YOUR headcanon/interpretation of the lore is objectively superior to PGI's, and that therefore PGI 'messed up' or 'are bad programmers' because their version wasn't the same as yours?
Thanks. Had no idea that per the lore most repairs should be around 1 day. Another ridiculous mechanic to artificially pad out the game from PGI.
lol dude, you are everywhere defending every single thing about this game. It's a good game, and it provides a decent mechwarrior experience, and I would easily recommend it to real fans of the series, but it's full of silly and lazy stuff. It's ok, you can admit it, it doesn't mean the game is worthless or unplayable, lmao.
If you have an issue with a gameplay mechanic being contrived, fine, say it. But words matter. Claiming it's "laziness" because they punched in a different value into a calculation done by the game is just asinine.
You asked a question. I provided an answer. You don't like that answer because your question was a rhetorical because you really had an issue with the gameplay mechanic, not whether it "made sense". And now you're just high-fiving the other guy who agrees with you that PGI was "lazy" because somewhere, a "1" in the code was actually set to a "0" or some similarly hilariously tiny difference.
Whatever, I'll leave you to it. That's why mods exist, are for people to change a game away from how it is based on what they want. Enjoy.
Repairing INTERNALS can take a long time, to the point of being so lengthy and expensive that a cored mech is basically scrap metal.