MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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Komoty May 27, 2021 @ 10:09am
I was about to buy it for coop but saw this review..
"Don't buy this for the co-op. Had to play almost 2 hours of single player just to unlock co-op to find out only the host has progress and mech customization. The other players can't use their unlocked and customized mechs unless they host the lobby."

Is that true ???? Who the ♥♥♥♥ had that idea ????
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Showing 1-15 of 93 comments
Beric01 May 27, 2021 @ 10:11am 
I was about to post about the same review. Can someone further detail what's going on here? If I want to play co-op with my friend what exactly can and can't we do?
kirths May 27, 2021 @ 10:15am 
You need to finish the first 4 missions in order to unlock coop, 2 hours seems right as long as you are not skiping the story. A bit less if you also skip the tutorial.
Komoty May 27, 2021 @ 10:17am 
But what about the "to find out only the host has progress and mech customization."
What the hell?!
Muu May 27, 2021 @ 10:19am 
Yeah the host uses their save. The co-op players cant pick their own mechs or anything. They're the hosts personal mechs with their own loadouts. They have to edit the mechs for the co-op players.
Beric01 May 27, 2021 @ 10:19am 
Originally posted by Komoty:
But what about the "to find out only the host has progress and mech customization."
What the hell?!

Yeah I don't understand this part either. If I play two hours solo and then invite my friend to a coop game and we get new mechs and progress, can't they use them too?
Javi May 27, 2021 @ 10:20am 
In coop everyone plays the same campaign, so there's not character import from other campaign. All players play the host campaign with his mechs and mechwarriors.
Last edited by Javi; May 27, 2021 @ 10:20am
charliedrex May 27, 2021 @ 10:22am 
Originally posted by Beric01:
I was about to post about the same review. Can someone further detail what's going on here? If I want to play co-op with my friend what exactly can and can't we do?
There are a series of short "story" missions that you are railroaded on that take an hour or two, constituting something of a tutorial. True.

After finishing these, you can explore the map to your heart's content, join or invite to co-op, and so on. It's the same formula as HBSBT in that regard.

Co-op is all host-centric. Host dictates what missions are taken. Participants can use any mech host has, or modify them based on host parts, but can not in any way bring parts, mechs, etc. from their "own" game. As the bulk of the game is, I'll be the first to admit, basically a random-gen instant action buffet with a light management meta sprinkled on top, there's no cutscenes to miss or big dialogue tree options to participate in.

Originally posted by Princess Muu-Muu:
Yeah the host uses their save. The co-op players cant pick their own mechs or anything. They're the hosts personal mechs with their own loadouts. They have to edit the mechs for the co-op players.

Host can give participants ability to pick mechs and fit them from host's garage. What you're saying hasn't been the case since the first big patch like a year and a half ago.
Last edited by charliedrex; May 27, 2021 @ 10:23am
Beric01 May 27, 2021 @ 10:22am 
Originally posted by Javi:
In coop everyone plays the same campaign, so there's not character import from other campaign. All players play the host campaign with his mechs and mechwarriors.

So apparently they all play the game, but only after the host plays the two hours solo first. And then the host-'s progression is everyone's progression, which I guess is fine if they can all use the mechs.

I wonder if there is a "skip the two hours solo" mod to jump right into coop.
Last edited by Beric01; May 27, 2021 @ 10:22am
Komoty May 27, 2021 @ 10:24am 
So the coop is just campaing missions ?
That's dumb... It should be able to use your own stuff... AND have missions that are made for coop
charliedrex May 27, 2021 @ 10:24am 
Originally posted by Beric01:
Originally posted by Javi:
In coop everyone plays the same campaign, so there's not character import from other campaign. All players play the host campaign with his mechs and mechwarriors.

So apparently they all play the game, but only after the host plays the two hours solo first. And then the host-'s progression is everyone's progression, which I guess is fine if they can all use the mechs.

I wonder if there is a "skip the two hours solo" mod to jump right into coop.
There are (were) "sandbox"/"quick start" mods that skipped over all the railroaded content, yes. As those are just flags in the save file, I'd venture a guess that those should be relatively quickly ported forward to the current release.
Komoty May 27, 2021 @ 10:26am 
When I saw "Fight alongside your friends with a four-player PvE co-op."
I though it would be a complete game with campaing coop missions AND side mission and being able to bring your progress... disappointed!

This was a EpiC ♥♥♥♥ store exclusive at some point too ???
Last edited by Komoty; May 27, 2021 @ 10:28am
charliedrex May 27, 2021 @ 10:30am 
Originally posted by Komoty:
When I saw "Fight alongside your friends with a four-player PvE co-op."
I though it would be a complete game with campaing coop missions AND side mission and being able to bring your progress... disappointed!
It's not factually inaccurate. You're just disappointed because you interpreted it to mean it would function in a way different than how it does.

As the game is largely a sandbox, with the campaign being a VERY loose glue to motivate some sort of progression (though you can progress just fine just doing nothing but procgen missions), I don't really see any lost value in my co-op teammates not being able to watch an NPC talk about supplies being low or something.
Muu May 27, 2021 @ 10:30am 
Originally posted by Komoty:
When I saw "Fight alongside your friends with a four-player PvE co-op."
I though it would be a complete game with campaing coop missions AND side mission and being able to bring your progress... disappointed!

This was a EpiC ♥♥♥♥ store exclusive at some point too ???
Yes. They asked steam users to kick start their game then went epic a month before release. Then then made us wait a year and a half.
Beric01 May 27, 2021 @ 10:31am 
Originally posted by Komoty:
When I saw "Fight alongside your friends with a four-player PvE co-op."
I though it would be a complete game with campaing coop missions AND side mission and being able to bring your progress... disappointed!

To me it sounds like it IS a co-op campaign where you can do do everything you can in SP, it's just that's it pure co-op all the way through. So if you just want to play co-op that should be fine, but if you and your friend(s) you want to play some co-op here and there, and some singleplayer that won't work.

Personally that's fine for me as I tend to make singleplayer campaigns in co-op games if I want to play more outside of the co-op campaign.

Someone please correct me if my understanding is incorrect.
EpicToasterDog May 27, 2021 @ 10:34am 
now you can skip the intro missions and unlock co-op right away i think
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Date Posted: May 27, 2021 @ 10:09am
Posts: 93