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I would honestly say it probably won't be your first play though before it clicks for most players. Hard for me to tell, I played this game since launch and barely remember how I played on my first play though. But it changed how I play games.
It may be a great game, but it's not a great first-person shooter at level one. You've got almost 1,000 hours in. Is it possible you're not remembering what it's really like at the outset, with no perks or upgrades?
Start a new profile and let me know how long it takes to get back to that "great game" feeling.
Death is still very avoidable though, all attacks are either melee or projectiles and the chainsaw and glory kill system means that being aggressive instead of cowering will keep you alive even if you make a lot of mistakes. But still, Hell on Earth is a slog, no question about it. Good thing you get dash and other important abilities in level 2.
But level 5 though is usually when the gameplay loop "clicks" for most people. It's the point of the game when you have the Super shotgun, ballista, multiple runes, important upgrades like sentinel crystals and a general understanding of how the demons work and what things get you killed fast. Your power curve shoots straight up and you start to crap all over the demons that were wrecking you before.
Everything before that though is sort of blue balling you steadily until the game starts to show its full hand. For good reason though, the game would be even more overwhelming for some people if it didn't introduce each mechanic steadily.
Playing eternal again and again from a fresh slayer is pretty normal. You improve each run and that's why it has lots of replayability.
When you pick it up the first time you're complete ♥♥♥♥. You will probably dislike it. It will sound like trash. You'll barely understand what you're doing.
That feeling may never go away. It didn't go away for me until I cleared the campaign a couple times and started learning how to play and maximize my tools.
Then I was shredding and making badass music, and playing an instrument is 10x more fun when you can actually play it somewhat competently.
So the answer to your question on when Eternal gets to be a good single player game? Possibly never. And if you've already tried 3 times? Go play something else. If you've tried 3 times and don't like it, it's either because it's not your type of game or you simply don't want to learn to "play the instrument," and none of us can really help you with either scenario.
Every UN run of the campaign is exactly that, you start with a clean slate (except for skins), and clear it all, without dying, on nightmare.
From gameplay point of view, for me it is a game that starts at 8/10 on first two levels, then goes to 11/10 on cultist base, and to 12/10 from super gore nest and on.
Was it always like that? Not sure. On the first run through the campaign I remember I was incredibly stressed, constantly running away from stuff, running out of ammo, no armor, things just didn't click. And the farther in, the harder it became.
However, I still went back for a second run through (after some time) because somehow it felt similar to failing in those classic arena shooters against good players, I knew there was a lot of headroom to improve in them if you try hard enough. So I tried the same approach with this game, and discovered the real game I think around my third time through the campaign.
It looks bad and you look lame.
A kazoo or a $15,000 Les Paul or a $15,000,000 Stradivarius Violin, you'll look bad and you'll look lame either way. If you are holding a highly desired and expensive instrument like that without putting in the effort to learn how to play and can't do anything but complain about it then you'll look even dumber than you would with a .25 kazoo.
If you aren't going to put in the effort - or don't want to - it's no problem. Put it back in the case/trash, forget it exists or sell it to someone who will, and stop looking like a complete tool.
That's a silly assumption to make, i have over 60+ UN clears so i know exactly what it's like to start with nothing, & it's still a great fps at level one.
How else do you think i have nearly 1000 hours?
In this game, you always receive damage, but if you are in low health all the time, you are playing fundamentally wrong, so even if you get all the perks, you will still think the game doesn't feel good.
Anyways i dont like the first level it is long and empty because there are olny two types of heaby demons, the only one battle is the one with more than one caco demon, actually is the penultimate arena. For me this game becomes great starting from level 2 with the dash and more heavy demons, but the level 3 is still my favorite.