DOOM Eternal

DOOM Eternal

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Some of these fan mod Master Levels are ridiculous
I get the need for increasing challenge, and I am no game developer/expert on balance, and I hate to be ♥♥♥♥♥♥♥♥ on people who are adding DE content for FREE, but some of this stuff just feels ridiculous.

In the last year, I have played quite a few really challenging mods that really gave me a rush and are great fun. But in just the last couple of weeks of searching for some new content, I have happened upon some mods that don't feel challenging, just stupid and impossible.

An over reliance on Blood Maykrs. Literally the worst enemy. The only enemy I hate. Not love to hate, just hate. Sometimes 5-6 of them in an encounter. Sometimes they are possessed. Sometimes respawning as if they are fodder.

Encounters where literally EVERYTHING is possessed. Including Arch Viles.

Platforming areas that take me outside of the normal accessible areas and I have no idea where I am, where I am supposed to go, and I end up falling through the map. Endlessly. No respawn back in a normal location. Just endless falling unless I reload.

And this latest one, the most absurd I have seen yet. One encounter with a Tyrant, 2 Arch Viles, and about 5/6 Marauders, ALL buffed by an inaccessible Buff Totem. FOLLOWED BY a second encounter full of invisible demons. Not spectres. Literally invisible. No shimmer, nothing. You can only roughly tell where they are when they fire projectiles. All buffed by that same inaccessible Buff Totem. And who is amongst them? More Blood Maykrs. It got me to the point of giving up and just going on God mode and BFG-ing into the air. And this was on ULTRA-VIOLENT. I had to turn it down from Nightmare.

I am a pretty decent Slayer, though far from the pro types you see on Youtube, and I am running on a minimum spec PC. But as above, I have played quite a few really challenging fan mod Master Levels, on NIGHTMARE, some of them without even collecting extra lives or using the BFG; and really enjoyed them.

But this stuff... I just don't see the point. Are these people just deliberately going stupid now?
Última edición por Trans Lives Matter <3; 3 ABR 2023 a las 3:56
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Thumper 3 ABR 2023 a las 5:33 
People have been making fan mods since 93'. You play enough of them over time and you can tell right off if there going to be good or not.

You take your chance with mods. I can tell you horror story's about some of the mods I've seen. (I mean really stupid stuff) Doom 3 had some that only the person who made it knew what was going on. Others like you said were just unplayable.

I made afew mod maps back in the day and thought they were great. But in fact they were not. There are alot of 1st time modders out there, you just gotta watch out for them.
Mortimer Reed 3 ABR 2023 a las 6:42 
I think these custom maps are meant for the highest level of players. Those you see in YouTube videos that can easily beat the main campaign and expansions in Ultra-Nightmare with ease.

Currently, I'm playing the Slaughter Tour map pack for battlemode maps. Each map has a unique challenge like an orbital laser that tracks you while your fighting, or needing to kill certain number of a single type of demon within a time limit before releasing a toxic gas that damages you unless you complete the challenge. These maps are very challenging, even frustrating sometimes but I really like the challenges. And of course Doom Eternal's combat loop is very satisfying for me.
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Publicado el: 3 ABR 2023 a las 3:43
Mensajes: 2