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If you are still dying regularly on the campaign then you arent ready for UN.
The game stops feeling stressful and tiring and you just enter a state where you reflexively and immediately respond. That is when you're ready.
If it feels stressful or like it's a "dice-roll" then you're not there yet, and I'm not talking about developing cyborg skill. Knowing the game inside and out is 90% of it. The outcome of every fight in this game is well within your control with the tools given.
Keep going - you'll get there.
i said in full that i've already done this, i regularly play on nightmare and have done ultra nightmare for both base game and TAG1 already (i don't care to do it for TAG2), it's honestly not an impressive feat because the game is old enough, if you finish UN, well congratulations, nobody cares it's been 5 years.
i just have my own reservations regarding how UN should not make you play the ENTIRE GAME again, and hope that Dark Ages doesn't do SPECIFICALLY that.
i don't particularly WANT advice? i just came to ♥♥♥♥♥, i know i CAN do it i'm just really mad that THIS is how UN works.
I mean back off from UN for a bit or even the campaign too, but not giving up, a mentality I used that helped me with UN was, I stopped trying to UN certain content I was trying to do at the time (I have UN everything in Eternal now) instead I just played any content really to get my fundamental skills so high that I didn't need as much "ultra nightmare nerve control" I will call it, I done it playing battle mode and randomizers (mods) mostly, as the mindset I had was if I died in either of those, there is zero progress lost, it is not even loading a checkpoint as the arena or match i just lost in is gone forever I cannot try again, I can vs same human players but the human players and the randomized spawns you do not know for sure what is going to happen so your fundamental skills improve faster having to adjust on the spot, of course just throwing yourself at the content you are trying to UN over and over will be faster (fewer hours played) because you will remember the spawns and can pick of consistent tactics so wont need as much skill developed but might be more frustration due to lost progress when failing. And honestly the improved fundamentals will increase your game overall more imo rather than mastering whatever part you want to UN even by naturally remembering spawns by playing it a lot.
also, I do not take away from anyone doing in early and gritting over and over until you win, in order to beat UN at a lower amount of play time as well, I respect that, I have to it is one of my worst qualities as a gamer, the instant i see rogue, I do not even give it a chance lol
edit I feel I am still saying git gud :/ , but giving an example of a less frustrating way.
also if it's not worth it for you, dont do it. It's not really about the suit, bro. Its largely about the journey, including not just failed runs but the practice required to get to the point of being able to attempt UN in the first place. I dont even use my UN skins, except the TAG1 podium. if an ugly skin is enough of an incentive for you to force yourself to endure tens to potentially hundreds of hours of displeasure even though you yourself see this as a bad reward that is not worth it, then that is a "you" problem. maybe you should re-evaluate your relationship with gaming/achievements. Because to me UN is/was fun. I redo the master levels on UN somewhat regularly for fun even though I already did em all.
As far as "forgetting where one demon spawns" nothing can oneshot you and you can save yourself from a lot of really bad situations if you just stay calm and use things like grenades, ice bomb, chaingun shield, flame belch, blood punch, and glory kills to stay alive. So this shouldnt be a problem. you dont have to remember where every demon spawns.
You can do UN by memorizing every spawn and trying to have one specific perfect strategy for every single part and one or two ways to kill each demon etc. and probably take a bunch of attempts still... but you can also spend more time having fun on nightmare & post campaign content to practice and get to a point where you can better react to unexpected situations, better recover from mistakes, and more effectively respond to each demon on sight rather than by memorizing the spawns and planning ahead.
I agree that replaying the first 3-4 levels sucks pretty bad, though. for this reason UN for the DLCs and MLs is actually kind of easier even though it's more intense (except dlc2 which is a joke and I did on UN for the first time drunk). The thing is, once you are at a certain level of skill, really the only hard part of the whole campaign is Cultist Base and the Gladiator. there's still some risk of death at any moment obviously but once you reach/clear Super Gore Nest the game is a lot easier even though theres more strong demons. This is because you have enough weapons and upgrades to wreck everything like you're used to late game. This is especially true if you are already accustomed to DLCs, MLs, and/or Horde. It is pretty annoying how its only hard because you dont have enough of your stuff yet in early game, but if you only had to get past cultist base without dying once that would dramatically reduce the challenge of UN so much its not even funny.
Keep at it.