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There is no romero head in icon of sin. Really garbage
This is ultimately video game ai after all.
In the case of the AOE attacks where he absolutely slams an area, I find that it's best to avoid chilling too long in the same area. Beyond that, you shouldn't have much trouble becoming accustomed to the timings.
Tactics: Energy Shield to avoid the punches or seek cover behind walls.
Icon of sin has different attacks depending on which area you are located.
I love it when I get romero head
Only bad games are being scripted so hard.
Scripted == No matter what you do you r fkd.
This dumb bot slams me through the walls and even if he misses then some bugs are launching me off the map like i'm doing some quickrun on bugs lol
I managed to beat it on Ultra Nightmare, GIT GUD!!!!!
But seriously those attacks are very telegraphed, try moving around the arena and the energy shield is such a clutch weapon, just switch to the shield whenever you feel an attack incoming. The automatic shotgun is the best weapon against the icon of sin and if you rationed your BFG shots, you should have around 4 and the first phase of this fight is the most dangerous, the second stage of this fight is somewhat easier as long the Icon does not decide to spam you to death with Pain Elementals and Barons of Hell which is a recall to Doom 2 on Nightmare.
I remember UV+ (Ultra Violence with Fast Monsters), the fight against Icon of Sin fight on Doom 2 is decided on whether you can kill the Icon before the PE show up.
That being said, as I previously noted, just avoid the attacks when they come. They're communicated pretty well. As for being slammed around and off the map, all the more incentive to learn those signals ye ? Best of luck my guy !
To my understanding, he was referring to what's commonly described as a scripted event in which nothing can be done when it occurs- e.g. designed to happen. You're thinking of good telegraphing / communication.