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Anyhow, I mostly turned down the difficulty for enjoyability. I don't think it would be a whole lot faster, enemy health seems relatively similar if not the same so far. I don't really enjoy the onslaught of enemies as much as the main game. Too much focus throwing insane amounts of enemies at the player of all tiers. Practically all of the heavies and superheavies show up in every major combat arena as well (and often multiple of them at once). I probably wouldn't die all that much, but I'd prefer getting through the DLC's and actually beating them than actually burning out of the game and not beating them.
The health values are unchanged with the difficulty, that’s true. Mostly easier difficulties will allow you to be more aggressive, that’s correct. I myself am a big fan of chaingun but it’s best used to finish off superheavies or destroy heavies. The best DPS in the game is Lock-On Burst mod for Rocket Launcher. Very ammo hungry, of course, but will destroy Barons and Tyrants.
https://youtu.be/ce3lLKqYxnE?si=z23kzTgTfbWBK1J0
And I agree that it’s better to finish the game at least once on Easy than to get burned out on Normal or higher!
I did think the first level of TAG1 felt extremely long. Took me longer than most of the main game's stages. But I feel like I'm a slow player. I check out some videos on Youtube and there's mostly players doing it in like 9-10 hours for the main game and that missions take like 30-60 minutes. It took me like 20 hours to finish the main game, find all secrets and upgrade everything and on average missions would take me 90-120 minutes or so to finish (granted, most of that time was spent exploring. I used a guide once... in that acid water level where I had to destroy a random ass statue to find 1 of the 3 hidden switches).
TAG2 tones the pacing down a bit and is generally more care-free than TAG1. Until you reach the final boss, but anyway.