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I'm going to ballista boost even harder now, all the way to Texas, where I'll collect my shill-check from Hughie Martino himself.
All the ballista boosters are actually secretly paid off by the it's a software company, a machiavellian scheme to make Battlemode as unattractive as possible, so that the next multiplayer, a blend of Minecraft, Super Mario Party and Fall Guys, will be very much welcomed by the ballista buκaκe exhausted player base❕
You probably never played Battlemode. I've never seen you in 1 year. You talk like you know. But you know nothing. You only know when you play against crazy ballista boosters. Let's talk then. I don't give a damn what you do in single-mode. You can kiss mancubus if that's your thing, or really do whatever you want.
Done, and done. :3
Never once had an issue with Sav (have done consistent private matches with Sav for the past year) or DimaBrun ballista boosting lol. Sav gets overconfident and boosts himself into trouble a lot of the time, or boosts so much that he lets demons have full control of the center of the map (Tundra and Celestial). DimaBrun is a high mid tier slayer, much better pain elemental then they are slayer.
You know who does work for ID software? Simploo. And well, if I recall correctly, I do believe that he did infact play Battlemode at one point... and with- who was it? Or right, ZANARATHAZ and Hue! And now bear with me for a second, but ZanarathaZ, used to- get this; BALLISTA BOOST!! And not once, not ONCE did Simploo, or Hue for that matter EVER say that ballista boosting was "broken" in any sort of way!
But ballista boosting isn't endorsed or acknowledged by ID employees right? Yeah no, Simploo has never ballista boosted before, he's never played slayer nor played against slayers who ballista boost. Hugo Martin has never directly shouted out HeyKyle (a filthy ballista booster) on stream, nor has there EVER been an officially hosted "Friday Night Fights" Tournament where ballista boosting wasn't banned. Nope, never happened. Andromida never ballista boosted on an official Bethesda stream fully infront of Hugo Martin and the casual DOOM community.
If the ID employees thought that ballista boosting was broken for the game. They had more then plenty of opportunity to patch it or remove it. But they didn't, why particularly do you think that is?
Yes! The games are unbalanced, because of the fact that a slayer that has been playing for YEARS gets put against people who just picked up the game! This isn't ballista boosting's issue, it's because the MATCHMAKING IS GOD AWFUL!
If you're a slayer, and you don't ballista boost properly, to get to good positions, or at good times? You die. That's the long and short of it. As a slayer you must have an underlying understanding of positioning and the game's systems. Not once will you see a bad slayer become good instantly because of ballista boosting, ballista boosting comes from being good at the game, not the other way around.
If you have THIS much of an issue with ballista boosting, then again, I have to assume you've legitimately never heard of vertical movement, because understanding your vertical movement as a demon completely invalidates ballista boosting. For a demon like pain elemental (and all demons mind you, but pain elemental by far has the easiest time with it); baiting slayer's movement is a core fundamental skill. They officially call the demon's side "strategy" for a reason.
Evidently he knows about as much or more then you UwU.
I have played it, plenty of times, it's nothing special. That being said the people who do ballista boost are very skilled & use the games movement to there advantage. Either adapt or have a tantrum on the forums because you lost.
The asymmetric mode was never really popular to begin with, and the non-SBMM did the rest, over time it of course filtered all the non-commited players, resulting in a player base that mostly consists of long time pros. It has nothing to do with ballista boosting, at all. You can take it away, and an experienced slayer will still demolish any non-pro demons in the blink of an eye, not to mention that there's still yeethooking, lurch/bunny-hopping (the demons can do it too), and wall-dashing.
Woah... how did this get here? Oh well. I'm sure there's no ballista boosting in here, and I'm sure Hugo isn't impressed by both sides for their dedication and skill. Nah.
According to post #9 the mechanic itself has definitely been acknowledged and supported by the devs. The OP historically seems a bit too chicken to reply to this person though.
(i havent opened this game in over 2 years)