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Ah gotcha. What did robot man stealing your sword and locking you away in a cage do to said power fantasy at the end of 2016?
In 2016 you are literally behaving at his pleasure while failing for some reason to catch a crippled woman who cant even run.
Not back then nor now.
More about revenge to me?
Doom 1, again, Mars is already fubar, no fixing that, only exacting some revenge
and slamming the door on their heads
Doom 2, you can not really save earth.
Once little girls and bunny rabbits are all dead, there is nothing to save.
So be back to vengeance again.
But, it's Doom
Happy ending was never promised LoL
Doom 3?
I dont think i actually saved anyone?
Maybe i did but forgot?
The devs also made you as the player want to beat the ever loving ♥♥♥♥ out of Sam's smug robo face. The devs put you as the player in confinement, wondering how the hell Doom Guy was ever going to get out of this one. And what ended up happening? They JJ Abram's the whole thing.
We never see nor experience the jailbreak sequence. DE just starts up with the absolute hubris to be like, "Nah, ♥♥♥♥ that ♥♥♥♥. He's got a space castle now, booooyyyyyy." Like what? Where did this come from?
And yes, I know there was supposed to be a prequel comic explaining these missing chunks in the story, but 1: to my knowledge we never got that comic. And 2: this is a vidya. The only entertainment medium were you are actually meant to experience and sometime even influence these story beats. And Doom has a history of lackluster media ventures outside of its own wheelhouse. And depending on who you ask around here, sometimes even within that same house-o-wheels.
And Sammy H? Well turns out he was ripped a sunder off screen and is just taking a power nap at the top of his skyscraper. Oh, and btw, all the bread crumbs we set up for him being a human turned machine due to his own ego (or possibly being literal Satan, as was the prevailing theory at the time), he's just a dark lord Makyr simp.
Jeez, who wrote this, Ryan Johnson?
But to attempt to wrap things back around to my major point to begin with, if we are looking back at '16 as if it was in a vacuum, there was a LOT of spirited conversations on whether or not the Slayer was indeed the original Doom Guy. These debates were a ton of fun to jump in and out of cause everyone had a fun take on the matter (assuming they even cared though, because despite what everyone here regurgitates, the story DOES matter. It may not be the focus, but people were on the payroll at id software to flush out the world building and help drive the players motivation from one set piece to the next). And while in the moment, it was cool getting that conclusive answer, it also ultimately shot that debate right in the head.
By leaving practically zero mystery left in-universe, with less than satisfying answers to questions that were set up, by id software, the fanbase has nothing left to discuss other than "My game goes 'BURRR' harder than the last".
What kind of discourse is that? It's mundane/repetitive at best, and cringe inducing at worst. And the fact that a select few who get a touch defensive about ANYONE having a differing viewpoint on the last two games just paints the biggest bullseye's on your back for trolls. Which fyi, you can't "own" a troll. Trolls have no skin in the game and the only enjoyment they get is from wasting your time.
But moreover, it takes people like me, who had quite genuine moments with a few of you in the past and makes me scratch my head more and more as time marches on, in frank disbelief, that the same mother-♥♥♥♥♥♥♥ are STILL at it all this years later? lol
I guess that's ultimate were this wall of text ends. Why would ANYONE of sound mind want to have a fun loving conversations with fanaticals on here. Especially when the ones entering the chat have nothing but honest, well meaning intentions (albeit few and far between, considering where i'm ♥♥♥♥♥♥♥ posting this comment) and hope to find that middle-ground were we can both agree that there's things to like in both games?
Rhetorical sanctimony aside - I'd wager that middle-ground is occupied by most fans of NuDoom. So seems like "people like you"are missing your mark there. Both titles resurrected a dying IP into the contemporary market. Discussing that and comparing them is inevitable - and that's the root of the discussion.
But truthfully I do often wonder why I keep coming back - boredom, addiction - maybe, probably. Maybe there's an inexplicable allure to being judged by strangers online - seeking some sort of validation. I don't know - people are complicated and flawed, guilty as charged.
But I think there are much worse things than arguing about nonsense on a video game forum, like arguing about identity politics and things that are actually bothersome and hurtful to people in the real world. Everyone needs their blow-valve and this just works for some people. And the scars are much more superficial.
So - why engage with "fanatics?" That's the best thing about rhetorical questions - aside from them being cheap, quaint jabs: they don't really want an answer. So, don't engage and just move on. I'm sure there's a forum about identity politics, quantum entanglement, whatever floats your boat somewhere that will be much more fulfilling. But me? I'm cool hiding out in this no-man's land, spouting a bunch of nonsense, and occasionally being asked "what's the point." Because it'd be the same answer in either scenario.
I don't really make it a secret that I enjoy lurking around the boards, mostly cause I generally find nothing fights to be particularly entertaining. And naturally, I'm just as fallible as the rest of the steam forums by extension of that fact.
So maybe you're right. I should probably pick up a book and break the cycle of a nasty habit, fostered out of my own boredom. But also, I sometimes forget why I toss you awards every now and again. And this ones no different.
Apologies for any derailment.
Uh, you don't prevent the chaotic escalation on Mars. Mars gets nommed by demons big time at the end of Argent Tower. It's just that human colony on Mars is relatively slow and the obvious implications are that Earth is next. Anyway, how is that a "small stakes story" is the fate of humanity is, quite literally, at stake?
Reminds me of Wolfenstein: The Old Blood, the supposedly gameplay-focused offshoot of New Order. You have your lengthy narrative intro a-la Half-Life (or Unreal, even), then a brief burst of action, and then the first chapter is a lengthy stealth mission where you need to sneak around huge robot dudes. You can steal a minigun off one of them, but the section has special doors designed to make you drop this minigun. It’s not that long, but it’s annoying, not fun and is one of those things that will likely stop me from ever replaying that fairly decent FPS.