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Bir çeviri sorunu bildirin
Eternal had more hype out the gate and sales were extremely front-loaded. The amount of players at Eternal's release was higher, and their playtime was stacked.
So if you're trying to get to how much the average Eternal player played, it's still not a great metric. I would be more interested in how many hours the average Eternal user logged vs. A control like 2016.
The truth has that effect.
The same spam video that has nothing to do with the topic? Linked again?
Not shocking at all to see the same old solicitation...
...Who knew?
https://steamcommunity.com/app/782330/discussions/0/4145068731425501636/?ctp=13
Here you go :)
Ignoring responses is never a great idea, especially when they prove you wrong.
Now we'll wait for your evidence & definitions people have asked for.
We'll wait...
Be better.
While it's not a significant segment, D:E definitely served to be divisive enough to form a toxic, very vocal sub-grouping of those same caliber of players you mention above.
Bethesda even went so far as to try to poach out social hubs for said miscreants.
DOOM:Eternal took a giant ♥♥♥♥ all over the game's canonical plotline with TAG 1/2 -- and left it in a very bad place by not delivering a DOOM game that the fans, by and large, could enjoy.
That's bad enough to warrant their ire. This was supposed to be a DOOM game.
If we are just here in a forum of hardcore fans, obviously no matter what evidence or arguments those fans get presented, they will find loopholes or mental gymnastics to say the opposite.
Reality and facts is not something one would think of when he goes to a fanclub or a platform where mostly hardocre gamers lurk around.
Wouldn't you agree?
Invested hours in a game don't actually equate to any kind of professionalism -- it just means you won't ever get those hours back to pursue other skillsets.
The loudest voices claiming that D:E is the best thing since sliced bread have an average of 1k hours each -- and with D:E's very small population of players, that's just plain fanaticism at play.
It doesn't actually mean they understand what makes a good DOOM game. And that shows.
Some of them are just admittedly idling in the game to keep it boosted on metrics:
https://steamcommunity.com/app/782330/discussions/0/3821914054514997939/?ctp=2#c3821914054519618952
It can't contend without that assistance to keep those figures inflated, really.
It was a decent game when it came out, but it's already been thoroughly outclassed in its own niche market slice.
Of course youre right - there's absolutely no chance whatsoever that these simple minded dregs are actually enjoying themselves.