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In Doom 2016 Remote Detonate is so stupidly powerful, not to mention you have 35 rockets that it is a no brainer, but in Eternal it just doesn't work out for me. Tbh Remote Detonate in Eternal was a huge letdown after that of 2016. There I could clear out entire arenas with it, especially when combined with Gauss Cannon and Super Shotgun.
Grenades on groups of ignited fodder provides a good amount of shields that lets you maintain position for a while, or blood punch repeatedly if you have armor for blood upgrade. This is a solid strat IMO.
If you play BM you need to get used to RD.
yay
I like to spam PB rocket, quickswap combo multiple weapons, deal splash DMG, and use falters too much to get a lot of use out of LoB. I also don't like using 3 rockets on 1 enemy when I could use 1 rocket and something else, or just use 2 rockets with a PB in between.
I used to use lob exclusively and I stopped because I felt like I couldn't deal with stuff like whiplashes without it and I wanted to figure out new ways of dealing with them. I'm glad I did, because my aim, swap speed, and understanding of falters improved drastically and I also learned a bunch of new ways to kill stuff - which lead to a more efficient, varied, and fun playstyle imo. Sometimes you just gotta say "go ♥♥♥♥ yourself" to a dreadknight while you're flying past in midair tho... and LOB is perfect for that. So I still swap to it situationally. But it's legit like 90-95% RD 5-10% LOB for me.