DOOM Eternal

DOOM Eternal

View Stats:
cptcheetah Dec 14, 2022 @ 5:07pm
The best combat shotgun mod?
Alright so I've been doing these threads a lot and so far they seem to be rather productive for the community and for sheer curiosity. This one is literally because I want to know what people think of the auto shotgun mod lmao.
< >
Showing 1-14 of 14 comments
Acidworm Dec 14, 2022 @ 5:24pm 
I like the grenades best. Great for taking out the weak points of enemies and for throwing in Cacodemon mouths for a glory kill.
Last edited by Acidworm; Dec 14, 2022 @ 5:24pm
Hundinger (Banned) Dec 14, 2022 @ 5:37pm 
Best: stickies. Coolest: Full auto.

When I play the main campaign stickies are the clear victor for the first few levels. It's one of the few mods that is good without even putting points in it, it just works. It's ammo efficient, one bomb does good damage to multiple foes and it can break weakpoints. And, I almost forgot, is the best thing against Cacos AT THE BEGINNING OF THE GAME (full caps for the "DE forces you to play one way" crowd).

Full auto on the other hand is borderline useless without points in it and only becomes good when mastered, because the ammo consumption is too much for the damage it does and getting ammo back is almost required. Many would say it's still useless because it's outdamaged by basically every weapon swap combo and maybe even by a simple ssg shot to the face.

But I like it, and since stickies lose their place in my rotation as soon as I have other means of AOE damage (more grenades with faster cooldown, the rocket launcher) and - with the ballista - another ranged weak point destroyer that goes well with the precision bolt, full auto suddenly earns a place. I begin mastery at the beginning of Super Gore Nest and finish it mid Arc Complex, just for stickies never to be used again. Or very rarely when I feel like going old school on a Caco or feel overwhelmed by two marauders supported by Prowlers.

But why am I using full auto when so many other things do more damage? It's just cool to finish something off with it, and I don't feel the need to use the most efficient meta stuff, I'm just having fun this way.

TLDR: Stickies are more versatile and do good damage to multiple enemies. They are a must early game, but (at least for me) obsolete from early mid game on. Which leaves an open spot and I fill it with my trusted old full auto, useless as it may be.
Last edited by Hundinger; Dec 14, 2022 @ 5:49pm
Grampire Dec 14, 2022 @ 5:41pm 
I also like full auto, even though it's the inferior mod.

Grappling to fodder then switching to full auto mid flight also means you get 20 armor for free, which is a small but cool thing.
cptcheetah Dec 14, 2022 @ 5:49pm 
Alright so here is the question I really want answered. If you are doing an ultra nightmare master level/dlc should I use full auto or sticky bombs? (disincluding the stone imps here). And if im doing normal campaign ultra nightmare should I use full auto or sticky bombs.
Hundinger (Banned) Dec 14, 2022 @ 5:52pm 
Originally posted by cptcheetah:
Alright so here is the question I really want answered. If you are doing an ultra nightmare master level/dlc should I use full auto or sticky bombs? (disincluding the stone imps here). And if im doing normal campaign ultra nightmare should I use full auto or sticky bombs.

You should use whatever you feel comfortable with. But stickies should definitely be your first choice on a campaign UN run. In DLCs and MLs you have all your arsenal, so it really doesn't matter beyond your preferences.
cptcheetah Dec 14, 2022 @ 5:55pm 
I mean I really hate mass groups of fodders but not like those full auto rooms in the master levels. Like just small clumped up groups of fodders that show up that you can't really kill in one shot unless you use stickys and literally the only time I use full auto is whenever tentacles come up. I'll probably try to use full auto in some of the master levels and see if it actually works with my playstyle.
Last edited by cptcheetah; Dec 14, 2022 @ 5:55pm
Hundinger (Banned) Dec 14, 2022 @ 5:57pm 
Originally posted by cptcheetah:
I mean I really hate mass groups of fodders but not like those full auto rooms in the master levels. Like just small clumped up groups of fodders that show up that you can't really kill in one shot unless you use stickys and literally the only time I use full auto is whenever tentacles come up. I'll probably try to use full auto in some of the master levels and see if it actually works with my playstyle.

I use remote detonation for that. But more on this in your next thread I guess.
Last edited by Hundinger; Dec 14, 2022 @ 5:57pm
Hundinger (Banned) Dec 14, 2022 @ 6:04pm 
Now that I think of it it's all about context. Meaning it very much depends on what other mods you use. If remote det wasn't my default on the rocket launcher I would feel the need for another AOE option. If micro missiles were my main mod on the rifle I might want to have another weakpoint option.
Last edited by Hundinger; Dec 14, 2022 @ 6:04pm
cptcheetah Dec 14, 2022 @ 6:04pm 
I got stickys, pb, micro-wave, lock on, destroyer, and shield.
Hundinger (Banned) Dec 14, 2022 @ 6:07pm 
Originally posted by cptcheetah:
I got stickys, pb, micro-wave, lock on, destroyer, and shield.

For me full auto, pb, microwave, remote, destroyer and shield. But I find situational uses for every mod except turret.
cptcheetah Dec 14, 2022 @ 6:09pm 
ice bomb a baron or tyrant, I guess it would work then. Also the giant tentacles in the dlc.
Hundinger (Banned) Dec 14, 2022 @ 6:14pm 
Originally posted by cptcheetah:
ice bomb a baron or tyrant, I guess it would work then. Also the giant tentacles in the dlc.

Yes, it absolutely would work. It just doesn't fit my playstyle.
cptcheetah Dec 14, 2022 @ 6:28pm 
Yeah considering how good shield is it probably wouldn't. Also pb combo way better for dps.
Grampire Dec 14, 2022 @ 6:59pm 
Originally posted by cptcheetah:
Alright so here is the question I really want answered. If you are doing an ultra nightmare master level/dlc should I use full auto or sticky bombs? (disincluding the stone imps here). And if im doing normal campaign ultra nightmare should I use full auto or sticky bombs.

I honestly full auto during UN, on fact there's some videos on profile from TAG1 using it.

It's just a lot of fun.
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Dec 14, 2022 @ 5:07pm
Posts: 14