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It’s absurd to say that Dusk was inspired by DE, which it preceded by 4 years, or even D2016, with which it was developed simultaneously. However, SuperFly is also wrong. Dusk is much less Blood than it is Quake, Half-Life, Doom etc. For one, every enemy in Dusk is projectile-based.
You're flat wrong in your assessment, but it's nice to see sheltered folk trying to broaden their understanding of the world -- even if that's what you got after a few weeks.
D:E offers no such playstyle, hence its lamentation, and the common call-out that "it is not DOOM".
That's funny because...
" in a fast-paced and emergently-dynamic package where you can engage as you see fit with cover/maneuver and succeed through superior firepower"
Is exactly what doom eternal offers. Also it is DOOM, doom isn't grounded by this elitist mind set of "If it's not like the classic then it isn't doom" It's a toxic view point that serves to gate keep people & they're choice of game.
Don't like a game, leave it alone and don't mind it ... that's easier to do ... but it seems that spitting their venom on is more enjoyable than trying to understand the game
Enough so, that the "BFG Edition" completely altered the re-release's playstyle to bring it more in line with the franchise-at-large (much to the dismay of another small contingent of loud superfans).
D:E did the same bad move.
Nobody bought or played the DLC, and after a strong initial reception, that love went the way of Bethesda's idSoftware's business ethics.
People love DOOM so much, that new bloods with only an idea of what DOOM is from pop cultural immersion, will throw themselves upon their proverbial swords for any wayward product that bears the branding.
DOOM has a love for it like you used to find with STAR WARS & Star Trek -- and suffers the same downward spiral as it falls into less competent hands at the helm.
If people are critical of its failings and make those shortcomings known, it's because they want better for their favorite thing -- and surely you can understand that as a driving force for any person.
The metric & critical voice of the fan has never been stronger, so those who know & want better for the brand are going to say so.
Pretty much this, most people who don't like a game just don't play & move on with their lives, others can't seem to get over themselves & so resort to constantly posting misinformation. It's fine to not like a game but it starts & ends with that person.
If anyone thinks criticism "starts and ends with one person", they have no idea how societies function -- and that shows on the regular.
(Pro-Tip: A "Golden Slayer" is not an actual life achievement.)
I'm sorry you never got your gold slayer but that's hardly a reason to criticise the game or the people who enjoy it with misinformation. Unfortunately you're not going to convince anyone of anything so ultimately you're wasting your time, we know how the game works & you do not. End of.
Edit: We get it you love the classic version & we also love eternal so good for you, but you don't see us coming to those forums & being toxic about a game.
"(Pro-Tip: A "Golden Slayer" is not an actual life achievement.)"
Neither is calling yourself a "Legacy fan"
It's a bad game for the franchise & the criticisms are valid -- move on for your health.
Nah not really I'm just a fan of doom who's not part of the toxic elitist group that the classic club has created.
It's a bad game to YOU not to us, get a grip mate & stop trying so hard to convince everyone here that it's bad, nothing you have posted is valid criticism & when we ask for your evidence & sources to what you say, you refuse because you know that what you're saying is wrong, it hasn't worked & you're just wasting your time.
Don't like the game? fine, it starts & ends with you, move on with your life & stop spamming the forums with nonsense :)