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It always makes me wonder when people feel compelled to openly criticize a video game. There is certainly something more to their liking out there. Steam alone has a few thousand to pick from.
also if i cared enough im ssure i could dig into your post history to find you whining about somethin somewhere
I always saw DOOM 1993 as a game that has serious overtones, DOOM 3 reflects this greatly as the technology was finally there to achieve this. DOOM 2 was kinda over the top yes (with a lot of demons and strange levels) but still had serious overtones to me.
DOOM 2016 is a cool game but it simply can't touch the awesomeness of Doom 1, 2, 3.
It's just Carmack's tech demo in a Doom skin.
If it were to be considered anything, it'd be some kind of slow paced corridor horror shooter... in a doom skin
I agree that Doom 3 isn't a Doom game, but we can't lay the blame at Carmack's feet on that one.
He built a great engine to be used for a game - Tim Willts is the one who decided to take the dynamic lighting and build a game around it. It was meant to be a tool to create whatever the creative team decided - and the creatively bankrupt team lead by Willts decided to use it in the most obvious, pointless, boring way possible.
As Camack said - Doom 3 could have been a great game. If you could see it.
I for one am shocked, shocked I tell you, that Id have chosen to model the modern games on the originals, 2 of the most beloved and well remembered games of all time with active communities to this day and not on the third game, which the majority of the fans feel was a major disappointment and a misguided departure from what made the originals fun.
They made a HUGE mistake not going back and modeling NuDoom off of the bad one.
The lighting was cool though.