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It's pretty much about as important as an SSG blast in terms of maximising DPS for me.
Just a fantastic ability.
If you enjoy playing in close range and aggressively then Blood Punch enables you more than any single tool in the game. I actually somewhat agree with Romero Meme above - if you master BP it does feel like it breaks the game. There are entire encounters where I do nothing but bash with the shield, flame belch and BP and murder everything with full stack.
I'll never understand people who complain about the melee options in this game when you literally have the hand of God at your disposal.
I've struggled with using BP in part because I never have the health or armor for good use of it and because I struggle with aggressive and especially close-range play. I didn't realize that actively using it makes actively using it much easier. I knew, at least conceptually, that using it, especially in conjunction with other tools, can help get armor and health back but it wasn't until recently that I actually witnessed destructive potential and the potential for health and armor restoration.
I haven't completed Mars Core ML yet, but there's a part where two Cybermancubi (CM, for simplicity), a Revenant, 2 Carcases, and I think a Hell Knight spawn at the top of a ramp. This arena has a pair of Archviles, but they're not in this exact situation. As I run into the room I meathook the Revenant to close the gap, freeze grenade it which also freezes the 2 CM and sometimes other stuff, quickly rotate a Flame Belch through everything I can, BP both CM which often GK-states the nearby Carcases, and the rest depends on how I'm doing at the moment in the attempt, but I've been able to multi-GK/BP and pretty much trivialize the situation (at times, not every time). Prior to figuring this out I was having a terrible time with the encounter. Now if I could just do everything else so well! Btw, I'm playing it on Nightmare, which further complicates matters.
I won't say I've managed to trivialize the encounter, but BP has helped make the 4 CM in the beginning of Mars Core ML much easier as well. I run into the room, around the central pillar, jump between the two CM, freeze them, Belch on them, BP both, sometimes get them to GK state which then allows further ease against the remaining CM. I've managed to work Chaingun Shield into this but it's still difficult to do that.
Talking about this is making me reconsider completing the game and SGN ML on Nightmare a second time each. If I can learn to implement BP well then I might have a much easier time with those things.
As I am learning more of BP myself, it's clear that that theirs is a stance of ignorance. Until it's actually witnessed, though, it's incredibly difficult to understand the effectiveness and usefulness of BP. Hundinger spoke of underestimating BP. I know I've underestimated it, and I suspect the people who think ill of it do so as well.