DOOM Eternal

DOOM Eternal

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Any tips for Ultra-Nightmare?
I've been stuck on cultist base on UN for a while due to the mancubi and any tips on improving on UN would greatly help. (and maybe make me hate the mode a little less) I also really want that Gold Slayer skin. Edit: thanks for the tips yall, just beat the base campaign and beat the tag 1 un on first try.
最近の変更はbillyが行いました; 2022年11月18日 20時51分
Don't be afraid to run away. Most of the game consists of arenas big enough that allow you to skip around the more dangerous enemies. If you find your health is getting dangerously low try to break off the fight and just lead a conga line of bigger demons behind you until a fodder demon or imp crosses your path.
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31-45 / 70 のコメントを表示
microwaveonanoven の投稿を引用:
I've been stuck on cultist base on UN for a while due to the mancubi and any tips on improving on UN would greatly help. (and maybe make me hate the mode a little less) I also really want that Gold Slayer skin.
it takes practice ....learn to really swap weapons efficently and you'll do fine.

UN used to be a challenge (stilll can be if i'm not careful) but it's fun now and wouldn't play Doom Eternal any other way.
Grampire の投稿を引用:
Completing UN with cheats/exploits feels hollow. Take it from someone who exploited it his first time, then came back and beat UN 6+ times later.

Cultist base is a huge spike. Make sure to grab lock-on-burst for the rocket launcher as soon as you can - it's great for the pit, even without upgrades and can shred a mancubus quickly.

Take a break from it if you get frustrated. Go back to regular nightmare and practice some more. Everyone has their own pace and it's completely doable.



КЕФИР の投稿を引用:
Just use cheats if you want only skin. Ultra-Nightmare is awful mode. It not about blood rush and skills, it about learning map and repeating same thing a thousand times. Its not fun.

Pretty terrible attitude - no wonder you never got through UN. Blame the game and spare yourself the trouble of rising to the challenge - that's kinda what UN is all about.

Repetition is literally the gateway to skill. Things like martial arts and music bank on that. Are you saying people who are adept in those fields aren't skilled? Get over it, you just gave up and that's not on the game, it's on you.

Being good at martial arts and music has real life value unlike being good at Doom. Hell being good at a real competitive video game has more value than being good at Doom. Personally I don't find playing a harder difficulty mode than nightmare worthwhile. Well I would, but not when it wastes my time like one death restart kind of things tend to. Doom isn't a roguelite that builds upon the system of repetition and constantly changes things between runs. Ultra-nightmare is literally just Nightmare where you restart if you ♥♥♥♥ up and absolutely nothing changes in between runs. That's only for mega fans of the combat loop.
最近の変更はPeelsepuuppiが行いました; 2022年10月6日 0時17分
UN is actually not that hard in Doom Eternal. Once you beat Cultist Base, things get way easier. Then just don't panic, take it slow if you need to and you'll be good.
ToveriJuri の投稿を引用:
Grampire の投稿を引用:
Completing UN with cheats/exploits feels hollow. Take it from someone who exploited it his first time, then came back and beat UN 6+ times later.

Cultist base is a huge spike. Make sure to grab lock-on-burst for the rocket launcher as soon as you can - it's great for the pit, even without upgrades and can shred a mancubus quickly.

Take a break from it if you get frustrated. Go back to regular nightmare and practice some more. Everyone has their own pace and it's completely doable.





Pretty terrible attitude - no wonder you never got through UN. Blame the game and spare yourself the trouble of rising to the challenge - that's kinda what UN is all about.

Repetition is literally the gateway to skill. Things like martial arts and music bank on that. Are you saying people who are adept in those fields aren't skilled? Get over it, you just gave up and that's not on the game, it's on you.

Being good at martial arts and music has real life value unlike being good at Doom. Hell being good at a real competitive video game has more value than being good at Doom. Personally I don't find playing a harder difficulty mode than nightmare worthwhile. Well I would, but not when it wastes my time like one death restart kind of things tend to. Doom isn't a roguelite that builds upon the system of repetition and constantly changes things between runs. Ultra-nightmare is literally just Nightmare where you restart if you ♥♥♥♥ up and absolutely nothing changes in between runs. That's only for mega fans of the combat loop.

I'm not sure if you thought anything you said was something I'd disagree with, but if you did, let me dispell that now.

If you aren't a huge fan of the game and don't enjoy pushing yourself to improve, then don't. It really doesn't get much more obvious than that.

As for "real life value," I can't think of a more pointless argument than that, and of course again, who's going to disagree with you on that one? What are you proving by pointing that out?

Spending time playing video-games - for the vast majority of people - isn't a pathway to self-improvement, just like watching TV or doing crossword puzzles. It's a fun way to spend extra time. If you aren't having fun playing UN, then don't. Because clearing it doesn't make you special - with enough effort Absolutely anyone can do it.
Memorize and consistently beat each arena on nightmare difficulty first. Get used to quick switching. Some of the best uses for each level is HoE = pb-stickies, cultist base = pb-rockets/ssg, once you get the ballista it's easy street from there. Also to note Cultist base is the hardest level when doing UN.
Grampire の投稿を引用:
ToveriJuri の投稿を引用:

Being good at martial arts and music has real life value unlike being good at Doom. Hell being good at a real competitive video game has more value than being good at Doom. Personally I don't find playing a harder difficulty mode than nightmare worthwhile. Well I would, but not when it wastes my time like one death restart kind of things tend to. Doom isn't a roguelite that builds upon the system of repetition and constantly changes things between runs. Ultra-nightmare is literally just Nightmare where you restart if you ♥♥♥♥ up and absolutely nothing changes in between runs. That's only for mega fans of the combat loop.

I'm not sure if you thought anything you said was something I'd disagree with, but if you did, let me dispell that now.

If you aren't a huge fan of the game and don't enjoy pushing yourself to improve, then don't. It really doesn't get much more obvious than that.

As for "real life value," I can't think of a more pointless argument than that, and of course again, who's going to disagree with you on that one? What are you proving by pointing that out?

Spending time playing video-games - for the vast majority of people - isn't a pathway to self-improvement, just like watching TV or doing crossword puzzles. It's a fun way to spend extra time. If you aren't having fun playing UN, then don't. Because clearing it doesn't make you special - with enough effort Absolutely anyone can do it.

Well absolutely anyone who's capable of playing the game without limitations. Ultra-Hard isn't that insane challenge wise I just do not have a patience for a game mode where if I make a mistake at the end I have to start the whole thing at the boring beginning section every time. Doom isn't that insane of a game on nightmare because it gives you so many great tools to deal with everything it pits you against.

I have patience for no hit runs in DMC games. When you are S-ranking those if you make a mistake and get hit, you only restart the level, not the entire campaign. I absolutely cannot waste my time with something like ultra-nightmare, I'm up for just about any challenge except those that can potentially waste hours of my time on a single mistake.
ToveriJuri の投稿を引用:
Grampire の投稿を引用:

I'm not sure if you thought anything you said was something I'd disagree with, but if you did, let me dispell that now.

If you aren't a huge fan of the game and don't enjoy pushing yourself to improve, then don't. It really doesn't get much more obvious than that.

As for "real life value," I can't think of a more pointless argument than that, and of course again, who's going to disagree with you on that one? What are you proving by pointing that out?

Spending time playing video-games - for the vast majority of people - isn't a pathway to self-improvement, just like watching TV or doing crossword puzzles. It's a fun way to spend extra time. If you aren't having fun playing UN, then don't. Because clearing it doesn't make you special - with enough effort Absolutely anyone can do it.

Well absolutely anyone who's capable of playing the game without limitations. Ultra-Hard isn't that insane challenge wise I just do not have a patience for a game mode where if I make a mistake at the end I have to start the whole thing at the boring beginning section every time. Doom isn't that insane of a game on nightmare because it gives you so many great tools to deal with everything it pits you against.

I have patience for no hit runs in DMC games. When you are S-ranking those if you make a mistake and get hit, you only restart the level, not the entire campaign. I absolutely cannot waste my time with something like ultra-nightmare, I'm up for just about any challenge except those that can potentially waste hours of my time on a single mistake.

Still utterly confused as to who you're trying to convince here.

I basically won't play the campaign on anything other than UN now. Dying isn't a waste of time - it just means you get to play a bit more Doom.
Grampire の投稿を引用:
ToveriJuri の投稿を引用:

Well absolutely anyone who's capable of playing the game without limitations. Ultra-Hard isn't that insane challenge wise I just do not have a patience for a game mode where if I make a mistake at the end I have to start the whole thing at the boring beginning section every time. Doom isn't that insane of a game on nightmare because it gives you so many great tools to deal with everything it pits you against.

I have patience for no hit runs in DMC games. When you are S-ranking those if you make a mistake and get hit, you only restart the level, not the entire campaign. I absolutely cannot waste my time with something like ultra-nightmare, I'm up for just about any challenge except those that can potentially waste hours of my time on a single mistake.

Still utterly confused as to who you're trying to convince here.

I basically won't play the campaign on anything other than UN now. Dying isn't a waste of time - it just means you get to play a bit more Doom.

Why? if you are so familiar with Eternal. Then there's no difference between playing UN and NM for you.

I'm not trying to convince anyone. I never said the game shouldn't have the difficulty. Just that It's not for me. Personally I prefer how TAG1 and Master levels handle difficulty increase rather than how ultra-nightmare does it.
最近の変更はPeelsepuuppiが行いました; 2022年10月7日 0時28分
billy 2022年10月19日 21時48分 
CzechKronner の投稿を引用:
UN is actually not that hard in Doom Eternal. Once you beat Cultist Base, things get way easier. Then just don't panic, take it slow if you need to and you'll be good.

Doom Hunter Base would like to say otherwise.
I've not completed anything on UN and I have no intention to. I have health problems that make playing the game more difficult than it otherwise would be. I think I can still add at least a little value to this discussion.

Practicing the hardest stuff in the game will get you considerable better at the game in general. I agree with Grampire regarding TAG 1; practice TAG 1 if you want to get better at Eternal. With the main campaign during my Nightmare run I practically never used grenades, and I didn't make use of the Crucible until the Icon of Sin. I also barely made use of most weapons. When I completed TAG 1 on Nightmare I had to actually find more comfortable key bindings so I could make use of all the tools available, because TAG 1 was so much more difficult. I completed SGN ML on Nightmare and it practically broke me. If you really want to get UN, then I suggest getting really good at TAG 1, and maybe SGN ML and Mars Core ML.
Nix-Man 2022年10月20日 14時44分 
I noticed a couple linked videos in this thread, but I'll throw in the one I personally found to be a boon to my runs.
https://www.youtube.com/watch?v=jLk9Sxlu7Kk
Also while practice the levels over and over is important, and the best way to memorize each of the levels many encounters, I would recommend taking the extra steps to download the fan made Horde Modes.
https://www.nexusmods.com/doometernal/mods/51
https://www.nexusmods.com/doometernal/mods/154
A few people here might find these mods more or less controversial, or possibly even sacrilegious to some extent. However these two mods are overwhelming and will stomp the every loving ♥♥♥♥ out of your nuts. But with the end result being you go back to the base game levels with zero sweat, because you've already been put through the ringer.
You still working on this? If so the main thing is to be constantly moving, along with chainsawing every time you get a charge. Try to remember what most demons weaknesses are, be good at swapping guns, find good keys for swapping guns, go for health then armor then ammo for the crystals.
I'll add more tips assuming you are still trying to beat this, if not I won't comment anymore.
I wasn't able to beat the base campaign on Ultra-Nightmare until I finished all of the other stuff on UN. Not because it was easier, but because it was way, WAY harder. Or at least the master levels were. But that forced me to learn how to play well and master the combat. Then when I came back around to do the base campaign I was able to beat Ultra-Nightmare in just a handful of attempts.

Aside from that though, watch speed runners and learn how to weapon swap properly. It's hard to give advice without knowing what skill level you are at, but if you practice weapon swapping and remember to incorporate all of your abilities (grenades, flame belch, chainsaw, blood punch etc) then you'll be well on your way to being UN-ready.
КЕФИР の投稿を引用:
bigRbigJ の投稿を引用:
UN doesn't have to be your cup of tea, but that doesn't mean other people don't enjoy it
There are a lot of bad games that a lot of people think are good. This philosophy will not lead to anything. If you do not criticize bad and lazy design decisions, then the developers will never fix them, draw conclusions and their next game will not get better because of this.

Critics of this mode have a logical rationale: this is a routine and the same type of repetition of the same things, over and over again. This does not give any challenge and fun, you just have to tediously and routinely do the same actions.

And this is not even a subjective opinion. Even from a historical point of view, this has a rationale. I'm talking about the rogue-like genre. Back in ancient times, for the diverse passage of dungeons, there was a random generation of locations and a change of build characters. Decades later, the genre continues to develop and the game called "Hades" demonstrates this evolution. This evolution is a conscious decision of the developers, because they understand that the same type of walkthrough do not give any pleasure. And UN it just static varioation of rogue-like mode. And static mean bad.

Streamers aggravate the situation. They can pretend that bad games are good, but they actually making money. This may lead to a false impression of fun experience of the game.

Your problem seems to be that you are so incredibly arrogant that you actually think that your subjective preferences are a measure of the objective quality of a thing. As in, if you THINK it is good or bad, then it is objectively and empirically good or bad and anyone who says otherwise is objectively and empirically wrong.

Now, I can tell that you don't speak English and are using Google translate, so maybe there is a problem with the translation, which would make it unfair for me to draw conclusions about you. But when you say crap like "There are a lot of bad games that a lot of people think are good." or "[streamers] can pretend that bad games are good" well, let's just say you very closely resemble a person whose head is so far up their own ass that they could bite down on their own uvula and pull themselves inside-out.
最近の変更はDessicatorが行いました; 2022年10月23日 9時01分
billy 2022年10月23日 17時36分 
me: in nekravol, confident Kalibas: i'm about to ruin this mans whole career
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投稿日: 2022年9月29日 19時03分
投稿数: 70