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翻訳の問題を報告
It's just the black sheep, because it was born in a Franchise of media defining action games.
About the traps . . . I played DOOM 64 and, really, not necessary at all (not that it make the game hard or more challenging, it just . . . is not needed, imo) but the darker atmosphere thing started at the PS1 version.
https://www.youtube.com/watch?v=sYX-7juLBUo&list=PL8Ze5WK7zCVWudTwLZj_u06RqFcCSrSHC&index=22
The first time listening to this (when I ws just an young teen) and at the map it was I must admit I turned off the PS1 and took some minutes to turn it on again (and I was used to watch movies like Hellraiser, Shining, Evil Dead, Wishmaster and other stuff that show violence, insanity and gore since I was 6).
It was the first time in literally years that I felt fear with something on tv.
Then I proceeded to listen to it while stopped and then admire how much the ambience ost fit the level design:
https://www.youtube.com/watch?v=UGGRYHJ6Zx4
Really, I can not play this level with this soundtrack from the PC version...
https://www.youtube.com/watch?v=knLJWZCkkK8
Indeed, Aubrey Hodges did a great job on DOOM and Quake ports for consoles, especially with limited N64 capabilities - dude literally wrote this music from N64 system samples and DOOM/Quake sound effects, avoided glitches, bugs in N64 sound sub-systems with cartridge limitations.
Not the best example - Final Doom was a 3rd party maps with random or reused music. And soundfont in this one is so weird. With proper soundfont like Roland RC-55 it sounds like Blood sountrack mixed with System Shock, which is awesome. Bobby Prince's DOOM 1-2 tracks are classics. Don't you tell me you don't like this
https://www.youtube.com/watch?v=PkhCNx-8Qos
https://www.youtube.com/watch?v=8G_f6LCwmsE
https://www.youtube.com/watch?v=9E7MPl4G2Qc
But back to Doom 3 thread. It had almost no music. That's it except for dope main menu theme)
So ... he made the ost for N64 but it was released much earlier (years) for the PS1 ...
It is ok for other games,maybe, but for DOOM, I turn the ost off when playing the PC version and put PS1 Hodges and turn brightness down ... that is DOOM ost to me for the classics and I dont feel playing DOOM with the PC version at all, to me it is a let down, classic DOOMs to me always were that dark and with these osts.
When I listened the first time to the PC version (ok, original as it was first released for PC) I was like "wtf is that?" and when I checked the PC versions osts and gameplay, the only thing I could do was to think "this is not DOOM".
I even have the PC versions at Steam but I still play the classic DOOMs on emulator with PS1 CDs.
So, in short, no, I dont like these OSTs neither the looks of the PC version (maybe it even look so much different exactly because of the ost) and I can not like the PC versions for DOOM because to me that is not DOOM.
PSX ports got original digital music, for N64 he took different approach due to this console and cartridge limitations.
Nostalgia is a strong thing) I guess this is why some later players can't take modern Doom after Doom 3, or Doom 3 after classic.
To me DOOM 3 dont feel like a DOOM because of small spaces, small amount of demons and slower gameplay, but everything else about the look of the game is great and the ambience sounds fit it too and I enjoy it.
If for you this is not DOOM because it is not midi metal soundtrack and not bright ambience, well, I can not tell you are wrong as it is your preference, as you seem to come from the PC versions, but I can not play the PC versions of classic DOOMs and feel like I am playing DOOM (or "less like DOOM") as much as you (by what you described) seem to see the PS1 and N64 DOOMs as "less like DOOM" as you described.
I also have deadspace but it dont play like DOOM, as much as DOOM 3 dont play like DOOM, just the visual and audio ambience is more "correct as to my taste" coming from PS1 and N64.
agree.
eternal is barely a Doom game and tag2 is anything but Doom.
at this point I would prefer they stop using the Doom name for games that just don´t have anything to do with the originals anymore both gameplay and story/settings wise.