DOOM Eternal

DOOM Eternal

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Snakepool 14 ABR 2021 a las 12:00 p. m.
Want to see more of doomguy before divinity machine
Doomslayer (in my opinion) was way cooler before divinity machine, I want to see more of him in a prequel game of sorts

A marine without any inhuman powers managing to survive and wreck demonkind is way cooler than someone easily killing them without very much effort, being a god and all that.

What do you think?
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Mostrando 16-30 de 69 comentarios
Kyoki 15 ABR 2021 a las 7:23 a. m. 
If i remember correctly doom 3 is not the same doomguy. Since doom universe has a multiverse, doom 3 is explained as a different universe with a different doom guy, while doom 1, 2, 64, 2016 and eternal are the same dude.
EF_Neo1st 15 ABR 2021 a las 7:23 a. m. 
Publicado originalmente por space:
so there are infinite universes and infinite doomguys?
From what Hugo mentioned, there can be infinite dimensions, but only 1 hell.

I guess the "the only thing they fear is you" toward Doomguy is more as him being the strongest foe hell ever managed to face through all this time, but nothing says it cant be other Slayers strong enough to somehow deal with demons, even if on smaller scale such as at DOOM 3.
EF_Neo1st 15 ABR 2021 a las 7:29 a. m. 
Tbh, the "DOOM Eternal gameplay" is not so strange to me at first because I made maps at DOOM 3 (long lost aftrer years and after changing HDD multiple times) with lots of demons and changing the slayer speed and jump height, it sort of become Eternal gameplay (but instead of double dash I had running speed similar to classic DOOMs and instead of double jump I just had a much higher jump . . believe me, it gets cool af on open maps with 50 to 150 demons at once, hordes of hell knights and all other demons).
Still, rising the marine speed is the only way for DOOM 3 to feel like DOOM, but rising on normal campaign maps makes it feel cheap so it is better creating custom maps with larger areas and more demons per area, then DOOM 3 feels like DOOM.
CzechKronner 15 ABR 2021 a las 7:31 a. m. 
How was he cooler? We haven't even seen him in that period. What a stupid statement.
EF_Neo1st 15 ABR 2021 a las 7:39 a. m. 
Publicado originalmente por CzechKronner:
How was he cooler? We haven't even seen him in that period. What a stupid statement.
My guess is it is about gameplay.
Grampire 15 ABR 2021 a las 8:31 a. m. 
Doom 3 = same hell, different Doomguy I believe.

But, how the Soulcube ends up on the Fortress of Doom = good question.

I'd love for some prequel content tbh. The divinity machine powers are just an attempt to explain why Doomguy can do the ♥♥♥♥ he does - something completely unnecessary to Doom IMO. Doom is all about carrying a massive arsenal with tons of ammo - no explanation required.

EF_Neo1st 15 ABR 2021 a las 8:49 a. m. 
Publicado originalmente por Grampire:
But, how the Soulcube ends up on the Fortress of Doom = good question.
Perk required to be at UAC: Hoarder lvl 999
CrypticPassage (Is/Eum) 15 ABR 2021 a las 1:24 p. m. 
Publicado originalmente por ~Neon Doom~:
Publicado originalmente por Star Catinum:
Doomslayer (in my opinion) was way cooler before divinity machine, I want to see more of him in a prequel game of sorts

A marine without any inhuman powers managing to survive and wreck demonkind is way cooler than someone easily killing them without very much effort, being a god and all that.

What do you think?

They actually have those games out now for the public here i will send you a few links

https://store.steampowered.com/app/2300/DOOM_II/

https://store.steampowered.com/app/2280/Ultimate_Doom/
Don’t forget Doom Eternal already comes with the Classic games
EF_Neo1st 15 ABR 2021 a las 1:28 p. m. 
Publicado originalmente por TheUnstableNutcase ✪:
Publicado originalmente por ~Neon Doom~:

They actually have those games out now for the public here i will send you a few links

https://store.steampowered.com/app/2300/DOOM_II/

https://store.steampowered.com/app/2280/Ultimate_Doom/
Don’t forget Doom Eternal already comes with the Classic games
If you buy it through the bundle.

I had already when I purchased Eternal but the base game, and I think even the Deluxe, dont come with the classics (as far as I know).
space 15 ABR 2021 a las 1:30 p. m. 
i prefer the doom 3 bfg ports of doom 1-2, their save system works better. and it has achievements for it.
Última edición por space; 15 ABR 2021 a las 1:30 p. m.
Maeve 15 ABR 2021 a las 1:32 p. m. 
Publicado originalmente por EF_Neo1st:
Publicado originalmente por TheUnstableNutcase ✪:
Don’t forget Doom Eternal already comes with the Classic games
If you buy it through the bundle.

I had already when I purchased Eternal but the base game, and I think even the Deluxe, dont come with the classics (as far as I know).
No no no. He means you can literally play Doom 1 and 2 inside of Eternal on Doomguy's PC.
CrypticPassage (Is/Eum) 15 ABR 2021 a las 1:33 p. m. 
Publicado originalmente por EF_Neo1st:
Publicado originalmente por TheUnstableNutcase ✪:
Don’t forget Doom Eternal already comes with the Classic games
If you buy it through the bundle.

I had already when I purchased Eternal but the base game, and I think even the Deluxe, dont come with the classics (as far as I know).
What bundle?

Go to steamapps/common/DOOMEternal/base/classicwads and the IWADs are right there
CrypticPassage (Is/Eum) 15 ABR 2021 a las 1:33 p. m. 
Publicado originalmente por Vlodiz:
Publicado originalmente por EF_Neo1st:
If you buy it through the bundle.

I had already when I purchased Eternal but the base game, and I think even the Deluxe, dont come with the classics (as far as I know).
No no no. He means you can literally play Doom 1 and 2 inside of Eternal on Doomguy's PC.

That’s also not what I mean lol

I mean the game comes with the WAD files and you can put them into whatever sourceport you want
Última edición por CrypticPassage (Is/Eum); 15 ABR 2021 a las 1:34 p. m.
~Neon Doom~ 15 ABR 2021 a las 7:18 p. m. 
Publicado originalmente por EF_Neo1st:
Tbh, the "DOOM Eternal gameplay" is not so strange to me at first because I made maps at DOOM 3 (long lost aftrer years and after changing HDD multiple times) with lots of demons and changing the slayer speed and jump height, it sort of become Eternal gameplay (but instead of double dash I had running speed similar to classic DOOMs and instead of double jump I just had a much higher jump . . believe me, it gets cool af on open maps with 50 to 150 demons at once, hordes of hell knights and all other demons).
Still, rising the marine speed is the only way for DOOM 3 to feel like DOOM, but rising on normal campaign maps makes it feel cheap so it is better creating custom maps with larger areas and more demons per area, then DOOM 3 feels like DOOM.
Boss your dedication is great but

Doom 3 used Id tech 4

Doom eternal used Id tech 7

No matter how much time you put into making maps for doom 3 back in the day no matter how much you stressed the engine or how much you changed... the comparison of gameplay between the two will never actually exist
EF_Neo1st 15 ABR 2021 a las 7:35 p. m. 
Publicado originalmente por ~Neon Doom~:
Publicado originalmente por EF_Neo1st:
Tbh, the "DOOM Eternal gameplay" is not so strange to me at first because I made maps at DOOM 3 (long lost aftrer years and after changing HDD multiple times) with lots of demons and changing the slayer speed and jump height, it sort of become Eternal gameplay (but instead of double dash I had running speed similar to classic DOOMs and instead of double jump I just had a much higher jump . . believe me, it gets cool af on open maps with 50 to 150 demons at once, hordes of hell knights and all other demons).
Still, rising the marine speed is the only way for DOOM 3 to feel like DOOM, but rising on normal campaign maps makes it feel cheap so it is better creating custom maps with larger areas and more demons per area, then DOOM 3 feels like DOOM.
Boss your dedication is great but

Doom 3 used Id tech 4

Doom eternal used Id tech 7

No matter how much time you put into making maps for doom 3 back in the day no matter how much you stressed the engine or how much you changed... the comparison of gameplay between the two will never actually exist
I mean . . changing values I can jump high af and be super fast in the air if I start running before jumping.
The "distance covered and speed" is at least about the same as it would be Doomguy speed (from classic DOOMs) but also running on the ground.

It is not a matter of "how much I stress it out", you change properties of it, you change the gameplay entirely.
The only real stress was the amount of demons, and that I can tell you, it was way more demons per area at the same time than Eternal, much like the insanities I used to do at DOOM 2016 with snapmaps, sort of "Brutal DOOM style" from classic DOOMs.

The gameplay sort of resemble that of Eternal as this way I could fight mostly in the air jumping everywhere, I also could not grab on ledges neither had SSG hook, so my plataforming would have to be way more precise.
Onbiously, I created maps around this gameplay too to make it hard, punishing and fun for me.
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Publicado el: 14 ABR 2021 a las 12:00 p. m.
Mensajes: 69