DOOM Eternal
Freygeist (ถูกแบน) 23 มี.ค. 2021 @ 3: 46pm
TO ANYONE COMPLAINING
DOOM Eternal could be a great game, but Hugo Martin is a douchebag.

So here is the Solution:

1. Set Rendering Mode to Gritty

2. Get "Nicer Loot Drop FX"

3. Get "No Sound and Visual effects" (removes the newest abomination, comic like daze effect

4. Get Ammo Backpack. This one is optional.

Now you have a decent DOOM game.

Enjoy.

P.S. Just google the stuff you nitwit im not providing links.
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กำลังแสดง 16-30 จาก 51 ความเห็น
blah TAG 2 is good you complain to much
Laughing With Salad (ถูกแบน) 23 มี.ค. 2021 @ 9: 32pm 
โพสต์ดั้งเดิมโดย Unusual Barracuda:
You sound like an edgy 14 year old, anyways heres this https://steamcommunity.com/sharedfiles/filedetails/?id=2428663102
Honestly I went right to the Amber theme when I first started customizing my ♥♥♥♥. It's clearly the "big boy" color scheme.
โพสต์ดั้งเดิมโดย Jesus Was Right:
โพสต์ดั้งเดิมโดย Unusual Barracuda:
You sound like an edgy 14 year old, anyways heres this https://steamcommunity.com/sharedfiles/filedetails/?id=2428663102
Honestly I went right to the Amber theme when I first started customizing my ♥♥♥♥. It's clearly the "big boy" color scheme.

Why do people have to post ♥♥♥♥ like this and ruin things.

Now I have to stop using the amber theme.
Freygeist (ถูกแบน) 24 มี.ค. 2021 @ 12: 20am 
โพสต์ดั้งเดิมโดย this place:
2016 is just use Super Shotgun and win it even has a Rune where doing glory kills gives you BFG ammo removing pretty much all difficulty the game had, that being said great game still.

Where does this ♥♥♥♥ come from? Do you all just blabber the same what hugo blabbers? Did you even play DOOM 2016? Just couldn't just use one weapon to get through the game, that's ♥♥♥♥♥♥♥♥, especially not on UV upwards.
He is talking ♥♥♥♥ to defend the stupid ammo restriction, which was completely pointless and ♥♥♥♥♥♥ up the flow of the game.
โพสต์ดั้งเดิมโดย 20YearsInTheCan:
โพสต์ดั้งเดิมโดย this place:
2016 is just use Super Shotgun and win it even has a Rune where doing glory kills gives you BFG ammo removing pretty much all difficulty the game had, that being said great game still.

Where does this ♥♥♥♥ come from? Do you all just blabber the same what hugo blabbers? Did you even play DOOM 2016? Just couldn't just use one weapon to get through the game, that's ♥♥♥♥♥♥♥♥, especially not on UV upwards.
He is talking ♥♥♥♥ to defend the stupid ammo restriction, which was completely pointless and ♥♥♥♥♥♥ up the flow of the game.

Except that's totally true. Many players even did runs with a single gun. And you can indeed play Doom 2016 using only the Super Shotgun as most players were only playing like this. The weapon is incredibly powerful and there is way more than enough ammo for it. And indeed, the rune giving infinite ammo indeed makes the matter worse, despite the ammo count being already absurdly high.
แก้ไขล่าสุดโดย Kyller92 AKA Cinos; 24 มี.ค. 2021 @ 12: 50am
Imagine someone implements a restricting forced combat loop into a FPS game and doesnt invent anything new but copies from other games like Sekiro and Guitar Hero and then call this guy amazing.
Freygeist (ถูกแบน) 24 มี.ค. 2021 @ 1: 15am 
โพสต์ดั้งเดิมโดย Kyller92 AKA Cinos:
Except that's totally true. Many players even did runs with a single gun. And you can indeed play Doom 2016 using only the Super Shotgun as most players were only playing like this. The weapon is incredibly powerful and there is way more than enough ammo for it. And indeed, the rune giving infinite ammo indeed makes the matter worse, despite the ammo count being already absurdly high.

I never only used the Super Shotgun, just watch any regular play footage of DOOM 2016, this is a false pretense. Ammo count wasn't absurdly high, it was normal.
Of course there is always this one freak who plays the entire game with one weapon. These do not represent the majority of gamers.
The rune is ♥♥♥♥ though, ill give you that.
But overall many people just mindlessly repeat what Martin is saying, without considering that his whole argument is flawed from the start.
Limiting ammo in a DOOM game to ensure players use all weapons is just plain stupid, you need to use every weapon either way, there are just weapons that are used more than others, and that is completely normal, as some weapons are workhorses other have more specific roles.
The new ammo system just makes everything more grindy. They could kept the initial ammo numbers and the system would still have worked. Just play with the backpack mod and tell me honestly flow of combat isn't much better.
แก้ไขล่าสุดโดย Freygeist; 24 มี.ค. 2021 @ 1: 17am
โพสต์ดั้งเดิมโดย 20YearsInTheCan:
โพสต์ดั้งเดิมโดย Kyller92 AKA Cinos:
Except that's totally true. Many players even did runs with a single gun. And you can indeed play Doom 2016 using only the Super Shotgun as most players were only playing like this. The weapon is incredibly powerful and there is way more than enough ammo for it. And indeed, the rune giving infinite ammo indeed makes the matter worse, despite the ammo count being already absurdly high.

I never only used the Super Shotgun, just watch any regular play footage of DOOM 2016, this is a false pretense. Ammo count wasn't absurdly high, it was normal.
Of course there is always this one freak who plays the entire game with one weapon. These do not represent the majority of gamers.
The rune is ♥♥♥♥ though, ill give you that.
But overall many people just mindlessly repeat what Martin is saying, without considering that his whole argument is flawed from the start.
Limiting ammo in a DOOM game to ensure players use all weapons is just plain stupid, you need to use every weapon either way, there are just weapons that are used more than others, and that is completely normal, as some weapons are workhorses other have more specific roles.
The new ammo system just makes everything more grindy. They could kept the initial ammo numbers and the system would still have worked. Just play with the backpack mod and tell me honestly flow of combat isn't much better.

I have no real issue with Doom 2016 ammo system in first place, so the backpack mod didn't make DE better, just different (and easier). Also, I don't think limiting ammo is an issue. After all, my favorite classic Doom wads are the ones that limit the ammo and make the resources scarce.
That being said, I was mainly reacting to the Single Weapon/Super Shotgun discussions. They aren't new. They started just several days after the release of Doom 2016 and actually, with everything that was said during this time, I'd even go as far as to say that, actually, it's Hugo Martin that started to repeat what the community was saying.
I got to say, from this it looks like some people needs to be forced into a certain playstyle to not use the cheesiest tactics, and while I want to say that it is sad, I can kind of relate to similar things in other games, so I wont hammer down on anyone too hard for it, but I will say that it kind of ends up affecting everybody then, regardless of if they have this issue or not, which feels a bit ♥♥♥♥♥♥♥-y to be honest. Perhaps a tiny bit similar to what some Nightmare players feel about the changes to TAG1, idk.
โพสต์ดั้งเดิมโดย Krispylorian:
hugo martin is amazing, he turned boring bullet sponge run and gun doom into a skill based action game like sekiro or hollowknight. One of the best games ever made
:steamthis: facts :steamthis:



โพสต์ดั้งเดิมโดย Swedra:
from this it looks like some people needs to be forced into a certain playstyle to not use the cheesiest tactics
iirc this is something Hugo said as well, when players find that item that solves all their problems, they're gonna use it for the whole game if given the chance. Obviously not everyone and not every game is the same, but at least for FPS games it's pretty safe to say that's the general trend. DOOM2016 was mostly like this too, and it's certainly fun and I still love the game, but Eternal couldn't be just more of the same.
Forcing players into a certain playstyle is not necessarily a bad thing if it funnels them into the so-called "fun zone", like Eternal does.
finally, people start realizing Hugo is full of it and has ruined Doom forever with all his bogus ideas/design decisions.

Doom16 was a fine reboot, wasn´t perfect but all in all did a great job of reviving the Doom franchise while paying tribute to its roots.

Eternal is an ugly mess and it gets worse and worse with every update/Dlc.
been saying this since release while everybody else was like shut up Eternal is the best thing ever...lol

the so-called “fun zone” is a cesspool of bad unfun mechanics throw together without any real coherent vision of what makes a Doom game DOOM anymore, the Mario jumping sections (that nobody asked for..) are annoying and boring af, I pretty much dislike everything Eternal introduced to the serie.
it feels all so mindlessly tacked-on and mixed up from other games/ips without respect of the original vision anymore.

bit Sekiro here, bit Overwatch or Destiny there, bit Mario jumps in-between, etc.…but where the HELL is DOOM??

gone for now, fortunately there is Prodeus.
Freygeist (ถูกแบน) 24 มี.ค. 2021 @ 5: 05am 
โพสต์ดั้งเดิมโดย UnKn0wN:

gone for now, fortunately there is Prodeus.

Yeah Prodeus is looking great, needs some balancing though, but overall very promising. Puts eternal to shame in terms of atmosphere and immersion.
แก้ไขล่าสุดโดย Freygeist; 24 มี.ค. 2021 @ 5: 06am
โพสต์ดั้งเดิมโดย 20YearsInTheCan:
โพสต์ดั้งเดิมโดย Groen90:
:steamthis: facts :steamthis:




iirc this is something Hugo said as well, when players find that item that solves all their problems, they're gonna use it for the whole game if given the chance. Obviously not everyone and not every game is the same, but at least for FPS games it's pretty safe to say that's the general trend. DOOM2016 was mostly like this too, and it's certainly fun and I still love the game, but Eternal couldn't be just more of the same.
Forcing players into a certain playstyle is not necessarily a bad thing if it funnels them into the so-called "fun zone", like Eternal does.

I think you're just a mindless fanboy babbling about "fun zone" What the hell is that even? DOOM 2016 had no fun zone? It's just a stupid completely subjective term.

Oh no an opposing opinion, quick insult them! That'll give anything you have to say merit /s
Freygeist (ถูกแบน) 24 มี.ค. 2021 @ 5: 15am 
โพสต์ดั้งเดิมโดย Doktor Mandrake:
โพสต์ดั้งเดิมโดย 20YearsInTheCan:

I think you're just a mindless fanboy babbling about "fun zone" What the hell is that even? DOOM 2016 had no fun zone? It's just a stupid completely subjective term.

Oh no an opposing opinion, quick insult them! That'll give anything you have to say merit /s


If you honestly think fanboy is an insult, you must be a really sensitive one... It's OK no need to start crying.
โพสต์ดั้งเดิมโดย this place:
2016 is just use Super Shotgun and win it even has a Rune where doing glory kills gives you BFG ammo removing pretty much all difficulty the game had, that being said great game still.
I never found that Rune. I have found one where demons drop BFG ammo at random though. Pair it with Vacuum 2 and you have a BFG with 4 or 5 shots capacity depending on area size and demon count. Rune prevents you from using solely the BFG though - first shot at 3 drops 1 or 2, then you fire those, but if you exhaust another shot, you won't get a BFG drop untik some time and some kills with conventional weapons.
แก้ไขล่าสุดโดย [RKB]Il Saggio; 24 มี.ค. 2021 @ 5: 30am
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วันที่โพสต์: 23 มี.ค. 2021 @ 3: 46pm
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