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If anything 2016 looks childish. Its the definition if teenage angst. There is nothing about DE appealing to anyone under the age of 18 visually the idea is a bit preposterous.
Agreed. Bet they'd assume i'm 8 from my profile picture of Spider-man; They don't know that it's from an 80s comic
Yep, Both games have their own appeal. Doom eternal takes a more colorful, gamey and pleasing to the eye look while DOOM 2016 looks more serious, edgy and industrial- Like something from a horror movie
I think it will probably age better than 2016's style, even if that one is more "realistic".
I recently played Call of Juarez Gunslinger, which goes for a cel-shaded look, and while it looks good, it's a bit hard for me to make out enemies in that game.
I still like the style of the less vibrant Doom games despite this, it's really fun how different the Doom games can look. I don't think Doom was ever a series that was meant to be taken too seriously, but it was always badass and fun. The Doom games all have impressive visuals to me though.
Yeah, it's a great game for sure. Good memories.
It's like all UAC levels look the same, all Mars levels look the same, all Hell levels look the same.
It's not inherently bad... but oh god I cannot differentiate or distinguish any DOOM 4 levels at the top of my head. They all just kinda looked and mostly played the same...
I remember when DOOM Eternal just released, people were throwing over tablets & stools 'cause the Cacodemon burps.
??????????
Same goes for the release of The Ancient Gods part 2. When the Marauder got the stars... geez, people were ready to get real hostile and flip their entire house over.
None of these effects are meaningless. They all serve a game-play purpose.
Mid-fight it can be hard to see if the Cacodemon swallowed the grenade. So the little detail can be useful for instant information.
Also the Marauder's stars, as Hugo explained, were added for newcomers originally did not know they could shoot the Marauder more than once while staggered. So this is an indication.
Also i prefer the DOOM Eternal look
I don't mind the stars but lately they have been bugging out for me and they remain even after Marauder gets unstunned.
The Cacodemon easy staggers does trivialise the enemies a bit but they're still pretty dangerous and it's one of the better ways the game tries to teach its mechanics.
That's really odd. I've never encountered that bug myself. Unlucky for you. Have you possibly reported it to ID somehow?
Yeah I agree with you on the Cacodemon. But I also don't often shoot grenades at them anymore unless in hefty deathly fights — Or unless it's early-game. Otherwise I feel they die too easily for my mastery. I just plow them with my attacks normally haha