DOOM Eternal

DOOM Eternal

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Taras Nabad ML
I want to know what you guys think, but IMO this is the worst level in all of Doom Eternal. The game design goes from fun difficult to downright unfair in the worst ways.
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Showing 1-15 of 213 comments
Kyoki Jun 29, 2021 @ 2:19pm 
My rating is 8.5-9/10
Was fun and challenging. A bit more chill than SGN ML. And i liked the evil traps in some sections. Reminded me of plutonia.
It was glorious.
It surprised me multiple times with things I did no expect and some rooms were quite challenging.
There are multiple sections in SGN ML that annoy me quite a lot, but I had a blast playing this one. It's easily my favorite ML (haven't played Cultist Base though)
Terrible. It's not a challenge it's trolling. Small, confined spaces with 4 Cybers, 2 Tyrants, etc....It just plain sucks and the cosmetic rewards are not worth the hassle.
Trickster (Banned) Jun 29, 2021 @ 2:27pm 
Taras Not-A-Good-Level
the art direction is glorious, but the level design itself is awful
the master level seems to make it worth playin', though. so far, at least. i haven't gotten past the big arena where the archvile is introduced in the base campaign, so there's still potential for it to suck big time
Lazarus327 Jun 29, 2021 @ 2:30pm 
I like the level, however, its been a while since I have played so my headshot game is weak right now lol.
Originally posted by Trickster:
Taras Not-A-Good-Level
the art direction is glorious, but the level design itself is awful
the master level seems to make it worth playin', though. so far, at least. i haven't gotten past the big arena where the archvile is introduced in the base campaign, so there's still potential for it to suck big time

Wait until you get to the room where you get the medallion for the Crucible and after that...It's horribly designed level.
Trickster (Banned) Jun 29, 2021 @ 2:33pm 
Originally posted by Al Bundy:
Originally posted by Trickster:
Taras Not-A-Good-Level
the art direction is glorious, but the level design itself is awful
the master level seems to make it worth playin', though. so far, at least. i haven't gotten past the big arena where the archvile is introduced in the base campaign, so there's still potential for it to suck big time

Wait until you get to the room where you get the medallion for the Crucible and after that...It's horribly designed level.
a guy said there're some 2 tyrants which are hidden and that it's a reference to a part in d22m. another guy said there was some hidden buff totem, and another said somethin' 'bout buffed prawlers spawnin' in at some point in the level. i'll have to see for myself if i can stomach it or not
Dr_N-gin Jun 29, 2021 @ 2:42pm 
Classic mode was brutal. I died maybe 10 times in the 2 Tyrant / 2 Archvile fight. Maybe I skipped the BFG pick up? Other than the confined spaces I thought it was pretty good
AerinSwift Jun 29, 2021 @ 2:53pm 
EVIL ☠ TRAP
UNBREAKABLE Jun 29, 2021 @ 2:54pm 
15 minutes in before I had to pause but this level feels like an absolute violent fun house, and I love it, The small changes to the map itself are really throwing me off, which is fresh.
Originally posted by Al Bundy:
Terrible. It's not a challenge it's trolling. Small, confined spaces with 4 Cybers, 2 Tyrants, etc....It just plain sucks and the cosmetic rewards are not worth the hassle.
Got any better ideas for an encounter that is supposed to push you to your limits? In either case, the harder Doom maps are meant to troll the player at a meta level, has been the case since OG Doom.

Besides, they're master levels. That's the one place in the game where the gloves are off and the devs don't need to hide their desire to kill you as much.
Last edited by UNBREAKABLE; Jun 29, 2021 @ 3:10pm
TheRealPetraeus Jun 29, 2021 @ 2:59pm 
Originally posted by Al Bundy:
Originally posted by Trickster:
Taras Not-A-Good-Level
the art direction is glorious, but the level design itself is awful
the master level seems to make it worth playin', though. so far, at least. i haven't gotten past the big arena where the archvile is introduced in the base campaign, so there's still potential for it to suck big time

Wait until you get to the room where you get the medallion for the Crucible and after that...It's horribly designed level.
This
TheRealPetraeus Jun 29, 2021 @ 3:00pm 
Originally posted by UNBREAKABLE:
15 minutes in but this level feels like an absolute violent fun house, and I love it, The small changes to the map itself are really throwing me off, which is fresh.
Originally posted by Al Bundy:
Terrible. It's not a challenge it's trolling. Small, confined spaces with 4 Cybers, 2 Tyrants, etc....It just plain sucks and the cosmetic rewards are not worth the hassle.
Got any better ideas for an encounter that is supposed to push you to your limits? In either case, the harder Doom maps are meant to troll the player at a meta level, has been the case since OG Doom. Romero troll design has already creeped into the DLC, master levels are where the gloves are off though.
But you can challenge the player in a better way.
UNBREAKABLE Jun 29, 2021 @ 3:00pm 
Originally posted by TheRealPetraeus:
Originally posted by UNBREAKABLE:
15 minutes in but this level feels like an absolute violent fun house, and I love it, The small changes to the map itself are really throwing me off, which is fresh.

Got any better ideas for an encounter that is supposed to push you to your limits? In either case, the harder Doom maps are meant to troll the player at a meta level, has been the case since OG Doom. Romero troll design has already creeped into the DLC, master levels are where the gloves are off though.
But you can challenge the player in a better way.
How so? Gloves are off in the master levels, the devs are out to kill you, that's literally the point. The best players should be saying "WTF" out loud when they play this blind, that's the only way this game stays fresh when you are good at it.
Last edited by UNBREAKABLE; Jun 29, 2021 @ 3:02pm
PatriotsFan50 Jun 29, 2021 @ 3:02pm 
Easily the worst master level yet. While I understand that they're supposed to be challenging, locking the player in a tiny room with the most powerful and annoying enemies just isn't fun; it's super unbalanced right now.
UNBREAKABLE Jun 29, 2021 @ 3:04pm 
Originally posted by PatriotsFan50:
Easily the worst master level yet. While I understand that they're supposed to be challenging, locking the player in a tiny room with the most powerful and annoying enemies just isn't fun; it's super unbalanced right now.
More like unbalanced for the demons.

The Slayer still has high-dps combos that melt literally any demon in the game in 5 seconds or less; if you got those down it doesn't matter how many tyrants there are in a small space.

On top of combos, you have a million ways to stun everything around you: ice bomb, grenade, blood punch, remote det, shield bash (which gives you godmode I might add), etc. If you don't use combos, or your grenades, or your punches, or your icebombs, or literally anything designed to deal with getting ganged up on, you're going to have trouble in those rooms.

You have a kit that gives you the tools to deal with literally anything, if you act like you don't these levels (and mods) are going to kill you off over and over.

Last edited by UNBREAKABLE; Jun 29, 2021 @ 3:15pm
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Date Posted: Jun 29, 2021 @ 2:08pm
Posts: 213