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Fordítási probléma jelentése
> story
what's next? requests for romancing cacodemons?
Who play video game, especially FPS for story?
Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important.
yeah story is super serious lmao, that's why we have this fanboy nerding out over the slayer who assists him.
Funny enough, Carmack actually backtracked on this statement when he realized he was wrong after the industry grew more. It's still very tongue in cheek and aware every is cheesy.
Doom Slayer was trapped in the coffin because the Hell priests had enough of him.
Samur took the father, cloned a human, and then lived with humanity to push them forward. When humanity was ready to make portals to hell, he moved his mind over to a new robot so he could go into hell and retrieve the Slayer, as biological forms of Maykrs can not step foot in hell due to ancient laws. That's was the real purpose of the robot, not cancer.
his point is about action games still, but back then the context of the quote made more sense when it wasn't technically possible to add story very well.
It's not "The Dark Lord now looks like Doomguy", but rather "Doomguy looks like the Dark lord".
Davoth is the first god ever created by The Father; a Primeval god meant to rule over the realm which eventually became Hell out of his desire for power, became the dark lord, etc. His original form is literally what the Doomguy looks like though. Codex states that the Luminarium resurrects gods in their original physical form, so it wasn't some form he just assumed, that's actually what he looks like, and a codex entry shows his face slightly which its structure obviously resembles Doomguy.
So if they both look the same but are obviously different entities, then it's likely the Doomguy's appearance is a "template" of sorts for Primeval gods. When the Father said "He is you, in their world", he meant that The Dark Lord is the Primeval of Hell, as the Slayer is the Primeval of Earth. They function as similar entities with the same purpose but in different realms, Davoth came first though.
The Father likely created the Doomguy to serve that role for the Earth dimension, but of course he didn't have divine power until Samur intervened, as the Father intended for the Earth realm to have "mortal pains and misfortunes, so that his new creations would treasure life, empathy, and peace." Otherwise it would just be a repeat of power-hungry Davoth.
That's what the mark of the Slayer actually means though, and why both of them have it, they are the same type of god created by the divinity machine. When Samur said "I knew who you were the moment you set foot in our world, and who you could become to us...", it means he realized the Slayer looks like Davoth and then acted to grant him the power and status of a Primeval. The divinity machine is what is used to give these gods their power (it has the same marking), so it's likely the Slayer and Davoth are of similar power if not matched.
He didn't backtracked, maybe just a little, he said . "I do still hold that the MOST IMPORTANT games have been all about the play, not the story."
The only exception I can think of is The Last of Us.
Very cool take and explains a lot.
Interesting thing I just thought of; Slayer didnt destroy the father when he shattered that sphere. It seems malicious, but doing so may have actually protected the father since it meant he couldnt be brought to the luminarium, resurrected and killed.