Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Again this is just me putting things together without any actual in-game explanation to back it up, but that's generally the feeling I got: If the Deag are killed with their coin in the possession of their guardian, it can be used in some way to revive them.
I'd have also accepted "hey this is a MacGuffin that makes the priests actually die", but again, that Gladiator ohohoho.
I kinda wonder if the DLC campaign will have you doing that, where the missions involve killing the two guardians and taking their coins, which then would lead up to Hell on Earth where he begins taking down the Deag now that he has at least 2 of the coins and knows where 2 of the Deag are.
It's used to lift the protection guarding the Hell Priests Souls, so they can be killed/stay dead
Correct - it's heavily implied that the coins are phylacteries that can be used to restore the priests if something happens to them, similar to a lich from Dungeons and Dragons.
The difference here is basically that the coins destroy themselves when brought to the corpse of the priest, so there's clearly some details that are missing/different.
and the betrayal of the Night Sentinels and yet King Novik doesn't decree a change to the system, and banish them? The Slayer becomes public enemy because he killed one of them in Sentinel Prime? Pffft, Novik is a bad king for that, just sayin