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If he gets too close while spinning his flail you don't get an opening to attack. Like not a bug, it's just an instant smash that ♥♥♥♥♥ you up. You have to stay far enough away. He does not freeze like normal enemies when you glory kill or chainsaw fodder either so only do it if he's far away and don't worry about the opening to attack for that cycle, just get away from him.
When he slams his flails down and has you pinned between them with the wavy fire lines, hit him with lock on bursts with the rocket launcher it does HUGE amounts of damage when he's in that phase. Also be aware that when the yellow walls disappear, you will still take damage if you touch his flail chains too soon. When he flashes green dodge out of the way and make some distance. You CAN hit him there, I did it once on accident, but it's better to just GTFO. You should be able to kill him in 3 or 4 cycles if you hit him with the rockets on that phase.
If you're having a really hard time dodging the wavy fire lines you can hold your weapon wheel key to slow down time and get a better idea where you need to be standing. It's cheese and not perfect but it gives at least a slight bit of leeway there.
I made this post only after I made certain that there is a bug.
https://www.youtube.com/watch?v=VCTAJtoEMDM&t=292s
Here is the link to vid I was referring to. The attack is at 4:25. You can clearly see that even when he is getting close there is a counter opening when he drops flail. When I tried I heard counter opening sound going off WAY too soon. It's a bug. If you get lucky he will only do this attack once or twice, and you can survive that, as long as you're able to evade all of his other attacks and deal damage fast. But it doesn't make it any less sucky.