DOOM Eternal

DOOM Eternal

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aG| Wardog Apr 1, 2020 @ 8:47pm
Urdak Jumping Puzzle.
Please help. I have no idea if I'm just being trash or this is legitimately supposed to be this rough lol. I'm at the puzzle that starts with one of those platforms that spawns the boost circles, with a climb wall directly ahead of that, and two falling climb walls between the static one and a doorway with the lasers. I get to the point I need to jump into the door, I jump off the last falling wall, shoot the button above the doorway, but just can't make it to the doorway.

I feel like I'm missing something, but I dunno.
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Showing 1-7 of 7 comments
aG| Wardog Apr 1, 2020 @ 8:53pm 
Never mind. Got it. Just wasn't timing boosts or jumps right.
Apathy Apr 1, 2020 @ 9:07pm 
I know you already got it but sometimes taking a break from the game can be a difference maker. Most of the game is simple enough in terms of what you need to do for fights or platforming. It's just being able to time it properly or having better RNG. If you keep at it you can get through anything this game throws at you.
aG| Wardog Apr 1, 2020 @ 9:35pm 
Originally posted by Apathy:
I know you already got it but sometimes taking a break from the game can be a difference maker. Most of the game is simple enough in terms of what you need to do for fights or platforming. It's just being able to time it properly or having better RNG. If you keep at it you can get through anything this game throws at you.
Yeah for sure, I tried earlier in the day, then had a break, and tried again, before I made this thread.
MangoMan Apr 1, 2020 @ 9:59pm 
you have to jump and dash in such a way that you maximize your distance and minimize your falling. you have to basically do it perfectly to make the jump. took me 5 or so attempts if I recall and it felt impossible till it finally worked. watching Zero Master fail this was one of the funniest things ever.
aG| Wardog Apr 1, 2020 @ 10:00pm 
Originally posted by Sahuagin:
you have to jump and dash in such a way that you maximize your distance and minimize your falling. you have to basically do it perfectly to make the jump. took me 5 or so attempts if I recall and it felt impossible till it finally worked. watching Zero Master fail this was one of the funniest things ever.
Yeah, I had the same thing, but closer to 10 tries at least lol. Parkour is one of my major weakpoints in FPS games, and it REALLY showed at that section lol.
MangoMan Apr 1, 2020 @ 10:13pm 
actually the way Zero Master solved it is more than just doing it perfectly.

1: you can fly straight to the second floating wall, you don't need to do the first and second jumps.

2: you can use a ballista shot backwards to fling yourself towards the door, but you also have to shoot the button at some point as well.

hopefully the time marker works. this is poor Zero Master's attempts at the jump. if the time marker doesn't work it's 8 hours 19 mins 10 secs in.

https://www.youtube.com/watch?v=oXUolQ-lhMM&t=8h19m10s
aG| Wardog Apr 1, 2020 @ 10:33pm 
Originally posted by Sahuagin:
actually the way Zero Master solved it is more than just doing it perfectly.

1: you can fly straight to the second floating wall, you don't need to do the first and second jumps.

2: you can use a ballista shot backwards to fling yourself towards the door, but you also have to shoot the button at some point as well.

hopefully the time marker works. this is poor Zero Master's attempts at the jump. if the time marker doesn't work it's 8 hours 19 mins 10 secs in.

https://www.youtube.com/watch?v=oXUolQ-lhMM&t=8h19m10s
I'll have a watch of that after dinner, should be fun lol.

I did figure out skipping a couple of the jumps, it was the last one I was having the most trouble with. I actually forgot about the recoil on the Ballista, that'd definitely make it easier lol.
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Showing 1-7 of 7 comments
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Date Posted: Apr 1, 2020 @ 8:47pm
Posts: 7